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  3. Wrote a custom C++ engine to render raw WAD geometry directly to the DAC.

Wrote a custom C++ engine to render raw WAD geometry directly to the DAC.

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  • ut3usw@mastodon.radioU ut3usw@mastodon.radio

    @poleguy yes, ty! In real time wasd control.
    On video below it’s how I see it on pc screen (with actual audio).

    surdfish@beige.partyS This user is from outside of this forum
    surdfish@beige.partyS This user is from outside of this forum
    surdfish@beige.party
    schrieb zuletzt editiert von
    #11

    @ut3usw @poleguy so cool--thank you for sharing!

    1 Antwort Letzte Antwort
    0
    • ut3usw@mastodon.radioU This user is from outside of this forum
      ut3usw@mastodon.radioU This user is from outside of this forum
      ut3usw@mastodon.radio
      schrieb zuletzt editiert von
      #12

      @Aleums it’s doom! E1M1 😅

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      • ut3usw@mastodon.radioU ut3usw@mastodon.radio

        Wrote a custom C++ engine to render raw WAD geometry directly to the DAC.

        Pure vector output, 1D occlusion culling, no rasterization tricks.

        Running on a MOTU M4.

        extra_special_carbon@mastodon.worldE This user is from outside of this forum
        extra_special_carbon@mastodon.worldE This user is from outside of this forum
        extra_special_carbon@mastodon.world
        schrieb zuletzt editiert von
        #13

        @ut3usw Looks like the game Wizardry.

        1 Antwort Letzte Antwort
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        • ut3usw@mastodon.radioU ut3usw@mastodon.radio

          Wrote a custom C++ engine to render raw WAD geometry directly to the DAC.

          Pure vector output, 1D occlusion culling, no rasterization tricks.

          Running on a MOTU M4.

          squeakypancakes@sunbeam.cityS This user is from outside of this forum
          squeakypancakes@sunbeam.cityS This user is from outside of this forum
          squeakypancakes@sunbeam.city
          schrieb zuletzt editiert von
          #14

          @ut3usw I didnt even have to read the text to know what this was

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          • ut3usw@mastodon.radioU ut3usw@mastodon.radio

            Wrote a custom C++ engine to render raw WAD geometry directly to the DAC.

            Pure vector output, 1D occlusion culling, no rasterization tricks.

            Running on a MOTU M4.

            miakizz@tacobelllabs.netM This user is from outside of this forum
            miakizz@tacobelllabs.netM This user is from outside of this forum
            miakizz@tacobelllabs.net
            schrieb zuletzt editiert von
            #15

            @ut3usw Are you planning on releasing this? My girlfriend built a laser galvo recently and this would be super cool to run on it, super super impressive

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            • algocompsynth@mastodon.socialA algocompsynth@mastodon.social

              @ut3usw @poleguy Music that draws fun Lissajous curves on an oscilloscope is a whole genre! My personal favorite is https://youtu.be/vAyCl4IHIz8

              ut3usw@mastodon.radioU This user is from outside of this forum
              ut3usw@mastodon.radioU This user is from outside of this forum
              ut3usw@mastodon.radio
              schrieb zuletzt editiert von
              #16

              @AlgoCompSynth @poleguy

              https://www.youtube.com/watch?v=er8CoAAmv2A

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              • ut3usw@mastodon.radioU ut3usw@mastodon.radio

                Wrote a custom C++ engine to render raw WAD geometry directly to the DAC.

                Pure vector output, 1D occlusion culling, no rasterization tricks.

                Running on a MOTU M4.

                computeum@mastodon.bayernC This user is from outside of this forum
                computeum@mastodon.bayernC This user is from outside of this forum
                computeum@mastodon.bayern
                schrieb zuletzt editiert von
                #17

                @ut3usw What a beautiful classic Siemens.

                They were the only one who really went all in with sleek early 1980s design. Even for hard tech stuff like scopes.

                ut3usw@mastodon.radioU 1 Antwort Letzte Antwort
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                • computeum@mastodon.bayernC computeum@mastodon.bayern

                  @ut3usw What a beautiful classic Siemens.

                  They were the only one who really went all in with sleek early 1980s design. Even for hard tech stuff like scopes.

                  ut3usw@mastodon.radioU This user is from outside of this forum
                  ut3usw@mastodon.radioU This user is from outside of this forum
                  ut3usw@mastodon.radio
                  schrieb zuletzt editiert von
                  #18

                  @Computeum YES! This is a gift from my wife %)

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                  • ut3usw@mastodon.radioU ut3usw@mastodon.radio

                    Wrote a custom C++ engine to render raw WAD geometry directly to the DAC.

                    Pure vector output, 1D occlusion culling, no rasterization tricks.

                    Running on a MOTU M4.

                    steffen@uhlig.socialS This user is from outside of this forum
                    steffen@uhlig.socialS This user is from outside of this forum
                    steffen@uhlig.social
                    schrieb zuletzt editiert von
                    #19

                    @ut3usw I will follow you in the hope to see Doom running on that oscilloscope.

                    ut3usw@mastodon.radioU 1 Antwort Letzte Antwort
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                    • ut3usw@mastodon.radioU ut3usw@mastodon.radio

                      Wrote a custom C++ engine to render raw WAD geometry directly to the DAC.

                      Pure vector output, 1D occlusion culling, no rasterization tricks.

                      Running on a MOTU M4.

                      caleb@pub.calebhearth.comC This user is from outside of this forum
                      caleb@pub.calebhearth.comC This user is from outside of this forum
                      caleb@pub.calebhearth.com
                      schrieb zuletzt editiert von
                      #20

                      @ut3usw @gedeonm This doesn’t seem to be DOOM?

                      ut3usw@mastodon.radioU 1 Antwort Letzte Antwort
                      0
                      • steffen@uhlig.socialS steffen@uhlig.social

                        @ut3usw I will follow you in the hope to see Doom running on that oscilloscope.

                        ut3usw@mastodon.radioU This user is from outside of this forum
                        ut3usw@mastodon.radioU This user is from outside of this forum
                        ut3usw@mastodon.radio
                        schrieb zuletzt editiert von
                        #21

                        @steffen actually this is E1M1 from original doom1.wad!

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                        • caleb@pub.calebhearth.comC caleb@pub.calebhearth.com

                          @ut3usw @gedeonm This doesn’t seem to be DOOM?

                          ut3usw@mastodon.radioU This user is from outside of this forum
                          ut3usw@mastodon.radioU This user is from outside of this forum
                          ut3usw@mastodon.radio
                          schrieb zuletzt editiert von
                          #22

                          @caleb @gedeonm actually this is E1M1 from original doom1.wad! I wrote my custom vector doom engine for that project.

                          caleb@pub.calebhearth.comC 1 Antwort Letzte Antwort
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                          • ut3usw@mastodon.radioU ut3usw@mastodon.radio

                            @caleb @gedeonm actually this is E1M1 from original doom1.wad! I wrote my custom vector doom engine for that project.

                            caleb@pub.calebhearth.comC This user is from outside of this forum
                            caleb@pub.calebhearth.comC This user is from outside of this forum
                            caleb@pub.calebhearth.com
                            schrieb zuletzt editiert von
                            #23

                            @ut3usw @gedeonm My joke has backfired and I am embarrassed.

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                            • ut3usw@mastodon.radioU ut3usw@mastodon.radio

                              Wrote a custom C++ engine to render raw WAD geometry directly to the DAC.

                              Pure vector output, 1D occlusion culling, no rasterization tricks.

                              Running on a MOTU M4.

                              wyatt@soc.megatokyo.moeW This user is from outside of this forum
                              wyatt@soc.megatokyo.moeW This user is from outside of this forum
                              wyatt@soc.megatokyo.moe
                              schrieb zuletzt editiert von
                              #24
                              @ut3usw is this just a two channel vectorscope?
                              i should try it with mine
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                              • ut3usw@mastodon.radioU ut3usw@mastodon.radio

                                Wrote a custom C++ engine to render raw WAD geometry directly to the DAC.

                                Pure vector output, 1D occlusion culling, no rasterization tricks.

                                Running on a MOTU M4.

                                ftg@mastodon.radioF This user is from outside of this forum
                                ftg@mastodon.radioF This user is from outside of this forum
                                ftg@mastodon.radio
                                schrieb zuletzt editiert von
                                #25

                                @ut3usw
                                I should repair channel 2 of the original Quake on oscilloscope Hitachi scope and wait for the release. 🙂

                                1 Antwort Letzte Antwort
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                                • ut3usw@mastodon.radioU ut3usw@mastodon.radio

                                  Wrote a custom C++ engine to render raw WAD geometry directly to the DAC.

                                  Pure vector output, 1D occlusion culling, no rasterization tricks.

                                  Running on a MOTU M4.

                                  ariethefloof@arcanekittens.xyzA This user is from outside of this forum
                                  ariethefloof@arcanekittens.xyzA This user is from outside of this forum
                                  ariethefloof@arcanekittens.xyz
                                  schrieb zuletzt editiert von
                                  #26
                                  oscdoom!
                                  1 Antwort Letzte Antwort
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                                  • ut3usw@mastodon.radioU ut3usw@mastodon.radio

                                    Wrote a custom C++ engine to render raw WAD geometry directly to the DAC.

                                    Pure vector output, 1D occlusion culling, no rasterization tricks.

                                    Running on a MOTU M4.

                                    faraiwe@mstdn.socialF This user is from outside of this forum
                                    faraiwe@mstdn.socialF This user is from outside of this forum
                                    faraiwe@mstdn.social
                                    schrieb zuletzt editiert von
                                    #27

                                    @ut3usw mind = blown

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                                    • mcdope@nrw.socialM mcdope@nrw.social shared this topic
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