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  3. Wrote a custom C++ engine to render raw WAD geometry directly to the DAC.

Wrote a custom C++ engine to render raw WAD geometry directly to the DAC.

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  • ut3usw@mastodon.radioU ut3usw@mastodon.radio

    Wrote a custom C++ engine to render raw WAD geometry directly to the DAC.

    Pure vector output, 1D occlusion culling, no rasterization tricks.

    Running on a MOTU M4.

    numb_comfortably@hachyderm.ioN This user is from outside of this forum
    numb_comfortably@hachyderm.ioN This user is from outside of this forum
    numb_comfortably@hachyderm.io
    schrieb zuletzt editiert von
    #8

    @ut3usw damn, that is super cool!

    1 Antwort Letzte Antwort
    0
    • ut3usw@mastodon.radioU ut3usw@mastodon.radio

      @poleguy yes, ty! In real time wasd control.
      On video below it’s how I see it on pc screen (with actual audio).

      jernej__s@infosec.exchangeJ This user is from outside of this forum
      jernej__s@infosec.exchangeJ This user is from outside of this forum
      jernej__s@infosec.exchange
      schrieb zuletzt editiert von
      #9

      @ut3usw @poleguy Now you just need a laser projector!

      1 Antwort Letzte Antwort
      0
      • ut3usw@mastodon.radioU ut3usw@mastodon.radio

        @poleguy yes, ty! In real time wasd control.
        On video below it’s how I see it on pc screen (with actual audio).

        algocompsynth@mastodon.socialA This user is from outside of this forum
        algocompsynth@mastodon.socialA This user is from outside of this forum
        algocompsynth@mastodon.social
        schrieb zuletzt editiert von
        #10

        @ut3usw @poleguy Music that draws fun Lissajous curves on an oscilloscope is a whole genre! My personal favorite is https://youtu.be/vAyCl4IHIz8

        ut3usw@mastodon.radioU 1 Antwort Letzte Antwort
        0
        • ut3usw@mastodon.radioU ut3usw@mastodon.radio

          @poleguy yes, ty! In real time wasd control.
          On video below it’s how I see it on pc screen (with actual audio).

          surdfish@beige.partyS This user is from outside of this forum
          surdfish@beige.partyS This user is from outside of this forum
          surdfish@beige.party
          schrieb zuletzt editiert von
          #11

          @ut3usw @poleguy so cool--thank you for sharing!

          1 Antwort Letzte Antwort
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          • ut3usw@mastodon.radioU This user is from outside of this forum
            ut3usw@mastodon.radioU This user is from outside of this forum
            ut3usw@mastodon.radio
            schrieb zuletzt editiert von
            #12

            @Aleums it’s doom! E1M1 😅

            1 Antwort Letzte Antwort
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            • ut3usw@mastodon.radioU ut3usw@mastodon.radio

              Wrote a custom C++ engine to render raw WAD geometry directly to the DAC.

              Pure vector output, 1D occlusion culling, no rasterization tricks.

              Running on a MOTU M4.

              extra_special_carbon@mastodon.worldE This user is from outside of this forum
              extra_special_carbon@mastodon.worldE This user is from outside of this forum
              extra_special_carbon@mastodon.world
              schrieb zuletzt editiert von
              #13

              @ut3usw Looks like the game Wizardry.

              1 Antwort Letzte Antwort
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              • ut3usw@mastodon.radioU ut3usw@mastodon.radio

                Wrote a custom C++ engine to render raw WAD geometry directly to the DAC.

                Pure vector output, 1D occlusion culling, no rasterization tricks.

                Running on a MOTU M4.

                squeakypancakes@sunbeam.cityS This user is from outside of this forum
                squeakypancakes@sunbeam.cityS This user is from outside of this forum
                squeakypancakes@sunbeam.city
                schrieb zuletzt editiert von
                #14

                @ut3usw I didnt even have to read the text to know what this was

                1 Antwort Letzte Antwort
                0
                • ut3usw@mastodon.radioU ut3usw@mastodon.radio

                  Wrote a custom C++ engine to render raw WAD geometry directly to the DAC.

                  Pure vector output, 1D occlusion culling, no rasterization tricks.

                  Running on a MOTU M4.

                  miakizz@tacobelllabs.netM This user is from outside of this forum
                  miakizz@tacobelllabs.netM This user is from outside of this forum
                  miakizz@tacobelllabs.net
                  schrieb zuletzt editiert von
                  #15

                  @ut3usw Are you planning on releasing this? My girlfriend built a laser galvo recently and this would be super cool to run on it, super super impressive

                  1 Antwort Letzte Antwort
                  0
                  • algocompsynth@mastodon.socialA algocompsynth@mastodon.social

                    @ut3usw @poleguy Music that draws fun Lissajous curves on an oscilloscope is a whole genre! My personal favorite is https://youtu.be/vAyCl4IHIz8

                    ut3usw@mastodon.radioU This user is from outside of this forum
                    ut3usw@mastodon.radioU This user is from outside of this forum
                    ut3usw@mastodon.radio
                    schrieb zuletzt editiert von
                    #16

                    @AlgoCompSynth @poleguy

                    https://www.youtube.com/watch?v=er8CoAAmv2A

                    1 Antwort Letzte Antwort
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                    • ut3usw@mastodon.radioU ut3usw@mastodon.radio

                      Wrote a custom C++ engine to render raw WAD geometry directly to the DAC.

                      Pure vector output, 1D occlusion culling, no rasterization tricks.

                      Running on a MOTU M4.

                      computeum@mastodon.bayernC This user is from outside of this forum
                      computeum@mastodon.bayernC This user is from outside of this forum
                      computeum@mastodon.bayern
                      schrieb zuletzt editiert von
                      #17

                      @ut3usw What a beautiful classic Siemens.

                      They were the only one who really went all in with sleek early 1980s design. Even for hard tech stuff like scopes.

                      ut3usw@mastodon.radioU 1 Antwort Letzte Antwort
                      0
                      • computeum@mastodon.bayernC computeum@mastodon.bayern

                        @ut3usw What a beautiful classic Siemens.

                        They were the only one who really went all in with sleek early 1980s design. Even for hard tech stuff like scopes.

                        ut3usw@mastodon.radioU This user is from outside of this forum
                        ut3usw@mastodon.radioU This user is from outside of this forum
                        ut3usw@mastodon.radio
                        schrieb zuletzt editiert von
                        #18

                        @Computeum YES! This is a gift from my wife %)

                        1 Antwort Letzte Antwort
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                        • ut3usw@mastodon.radioU ut3usw@mastodon.radio

                          Wrote a custom C++ engine to render raw WAD geometry directly to the DAC.

                          Pure vector output, 1D occlusion culling, no rasterization tricks.

                          Running on a MOTU M4.

                          steffen@uhlig.socialS This user is from outside of this forum
                          steffen@uhlig.socialS This user is from outside of this forum
                          steffen@uhlig.social
                          schrieb zuletzt editiert von
                          #19

                          @ut3usw I will follow you in the hope to see Doom running on that oscilloscope.

                          ut3usw@mastodon.radioU 1 Antwort Letzte Antwort
                          0
                          • ut3usw@mastodon.radioU ut3usw@mastodon.radio

                            Wrote a custom C++ engine to render raw WAD geometry directly to the DAC.

                            Pure vector output, 1D occlusion culling, no rasterization tricks.

                            Running on a MOTU M4.

                            caleb@pub.calebhearth.comC This user is from outside of this forum
                            caleb@pub.calebhearth.comC This user is from outside of this forum
                            caleb@pub.calebhearth.com
                            schrieb zuletzt editiert von
                            #20

                            @ut3usw @gedeonm This doesn’t seem to be DOOM?

                            ut3usw@mastodon.radioU 1 Antwort Letzte Antwort
                            0
                            • steffen@uhlig.socialS steffen@uhlig.social

                              @ut3usw I will follow you in the hope to see Doom running on that oscilloscope.

                              ut3usw@mastodon.radioU This user is from outside of this forum
                              ut3usw@mastodon.radioU This user is from outside of this forum
                              ut3usw@mastodon.radio
                              schrieb zuletzt editiert von
                              #21

                              @steffen actually this is E1M1 from original doom1.wad!

                              1 Antwort Letzte Antwort
                              0
                              • caleb@pub.calebhearth.comC caleb@pub.calebhearth.com

                                @ut3usw @gedeonm This doesn’t seem to be DOOM?

                                ut3usw@mastodon.radioU This user is from outside of this forum
                                ut3usw@mastodon.radioU This user is from outside of this forum
                                ut3usw@mastodon.radio
                                schrieb zuletzt editiert von
                                #22

                                @caleb @gedeonm actually this is E1M1 from original doom1.wad! I wrote my custom vector doom engine for that project.

                                caleb@pub.calebhearth.comC 1 Antwort Letzte Antwort
                                0
                                • ut3usw@mastodon.radioU ut3usw@mastodon.radio

                                  @caleb @gedeonm actually this is E1M1 from original doom1.wad! I wrote my custom vector doom engine for that project.

                                  caleb@pub.calebhearth.comC This user is from outside of this forum
                                  caleb@pub.calebhearth.comC This user is from outside of this forum
                                  caleb@pub.calebhearth.com
                                  schrieb zuletzt editiert von
                                  #23

                                  @ut3usw @gedeonm My joke has backfired and I am embarrassed.

                                  1 Antwort Letzte Antwort
                                  0
                                  • ut3usw@mastodon.radioU ut3usw@mastodon.radio

                                    Wrote a custom C++ engine to render raw WAD geometry directly to the DAC.

                                    Pure vector output, 1D occlusion culling, no rasterization tricks.

                                    Running on a MOTU M4.

                                    wyatt@soc.megatokyo.moeW This user is from outside of this forum
                                    wyatt@soc.megatokyo.moeW This user is from outside of this forum
                                    wyatt@soc.megatokyo.moe
                                    schrieb zuletzt editiert von
                                    #24
                                    @ut3usw is this just a two channel vectorscope?
                                    i should try it with mine
                                    1 Antwort Letzte Antwort
                                    0
                                    • ut3usw@mastodon.radioU ut3usw@mastodon.radio

                                      Wrote a custom C++ engine to render raw WAD geometry directly to the DAC.

                                      Pure vector output, 1D occlusion culling, no rasterization tricks.

                                      Running on a MOTU M4.

                                      ftg@mastodon.radioF This user is from outside of this forum
                                      ftg@mastodon.radioF This user is from outside of this forum
                                      ftg@mastodon.radio
                                      schrieb zuletzt editiert von
                                      #25

                                      @ut3usw
                                      I should repair channel 2 of the original Quake on oscilloscope Hitachi scope and wait for the release. 🙂

                                      1 Antwort Letzte Antwort
                                      0
                                      • ut3usw@mastodon.radioU ut3usw@mastodon.radio

                                        Wrote a custom C++ engine to render raw WAD geometry directly to the DAC.

                                        Pure vector output, 1D occlusion culling, no rasterization tricks.

                                        Running on a MOTU M4.

                                        ariethefloof@arcanekittens.xyzA This user is from outside of this forum
                                        ariethefloof@arcanekittens.xyzA This user is from outside of this forum
                                        ariethefloof@arcanekittens.xyz
                                        schrieb zuletzt editiert von
                                        #26
                                        oscdoom!
                                        1 Antwort Letzte Antwort
                                        0
                                        • ut3usw@mastodon.radioU ut3usw@mastodon.radio

                                          Wrote a custom C++ engine to render raw WAD geometry directly to the DAC.

                                          Pure vector output, 1D occlusion culling, no rasterization tricks.

                                          Running on a MOTU M4.

                                          faraiwe@mstdn.socialF This user is from outside of this forum
                                          faraiwe@mstdn.socialF This user is from outside of this forum
                                          faraiwe@mstdn.social
                                          schrieb zuletzt editiert von
                                          #27

                                          @ut3usw mind = blown

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                                          0
                                          • mcdope@nrw.socialM mcdope@nrw.social shared this topic
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