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  3. Wrote a custom C++ engine to render raw WAD geometry directly to the DAC.

Wrote a custom C++ engine to render raw WAD geometry directly to the DAC.

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  • ut3usw@mastodon.radioU ut3usw@mastodon.radio

    Wrote a custom C++ engine to render raw WAD geometry directly to the DAC.

    Pure vector output, 1D occlusion culling, no rasterization tricks.

    Running on a MOTU M4.

    miakizz@tacobelllabs.netM This user is from outside of this forum
    miakizz@tacobelllabs.netM This user is from outside of this forum
    miakizz@tacobelllabs.net
    schrieb zuletzt editiert von
    #15

    @ut3usw Are you planning on releasing this? My girlfriend built a laser galvo recently and this would be super cool to run on it, super super impressive

    1 Antwort Letzte Antwort
    0
    • algocompsynth@mastodon.socialA algocompsynth@mastodon.social

      @ut3usw @poleguy Music that draws fun Lissajous curves on an oscilloscope is a whole genre! My personal favorite is https://youtu.be/vAyCl4IHIz8

      ut3usw@mastodon.radioU This user is from outside of this forum
      ut3usw@mastodon.radioU This user is from outside of this forum
      ut3usw@mastodon.radio
      schrieb zuletzt editiert von
      #16

      @AlgoCompSynth @poleguy

      https://www.youtube.com/watch?v=er8CoAAmv2A

      1 Antwort Letzte Antwort
      0
      • ut3usw@mastodon.radioU ut3usw@mastodon.radio

        Wrote a custom C++ engine to render raw WAD geometry directly to the DAC.

        Pure vector output, 1D occlusion culling, no rasterization tricks.

        Running on a MOTU M4.

        computeum@mastodon.bayernC This user is from outside of this forum
        computeum@mastodon.bayernC This user is from outside of this forum
        computeum@mastodon.bayern
        schrieb zuletzt editiert von
        #17

        @ut3usw What a beautiful classic Siemens.

        They were the only one who really went all in with sleek early 1980s design. Even for hard tech stuff like scopes.

        ut3usw@mastodon.radioU 1 Antwort Letzte Antwort
        0
        • computeum@mastodon.bayernC computeum@mastodon.bayern

          @ut3usw What a beautiful classic Siemens.

          They were the only one who really went all in with sleek early 1980s design. Even for hard tech stuff like scopes.

          ut3usw@mastodon.radioU This user is from outside of this forum
          ut3usw@mastodon.radioU This user is from outside of this forum
          ut3usw@mastodon.radio
          schrieb zuletzt editiert von
          #18

          @Computeum YES! This is a gift from my wife %)

          1 Antwort Letzte Antwort
          0
          • ut3usw@mastodon.radioU ut3usw@mastodon.radio

            Wrote a custom C++ engine to render raw WAD geometry directly to the DAC.

            Pure vector output, 1D occlusion culling, no rasterization tricks.

            Running on a MOTU M4.

            steffen@uhlig.socialS This user is from outside of this forum
            steffen@uhlig.socialS This user is from outside of this forum
            steffen@uhlig.social
            schrieb zuletzt editiert von
            #19

            @ut3usw I will follow you in the hope to see Doom running on that oscilloscope.

            ut3usw@mastodon.radioU 1 Antwort Letzte Antwort
            0
            • ut3usw@mastodon.radioU ut3usw@mastodon.radio

              Wrote a custom C++ engine to render raw WAD geometry directly to the DAC.

              Pure vector output, 1D occlusion culling, no rasterization tricks.

              Running on a MOTU M4.

              caleb@pub.calebhearth.comC This user is from outside of this forum
              caleb@pub.calebhearth.comC This user is from outside of this forum
              caleb@pub.calebhearth.com
              schrieb zuletzt editiert von
              #20

              @ut3usw @gedeonm This doesn’t seem to be DOOM?

              ut3usw@mastodon.radioU 1 Antwort Letzte Antwort
              0
              • steffen@uhlig.socialS steffen@uhlig.social

                @ut3usw I will follow you in the hope to see Doom running on that oscilloscope.

                ut3usw@mastodon.radioU This user is from outside of this forum
                ut3usw@mastodon.radioU This user is from outside of this forum
                ut3usw@mastodon.radio
                schrieb zuletzt editiert von
                #21

                @steffen actually this is E1M1 from original doom1.wad!

                1 Antwort Letzte Antwort
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                • caleb@pub.calebhearth.comC caleb@pub.calebhearth.com

                  @ut3usw @gedeonm This doesn’t seem to be DOOM?

                  ut3usw@mastodon.radioU This user is from outside of this forum
                  ut3usw@mastodon.radioU This user is from outside of this forum
                  ut3usw@mastodon.radio
                  schrieb zuletzt editiert von
                  #22

                  @caleb @gedeonm actually this is E1M1 from original doom1.wad! I wrote my custom vector doom engine for that project.

                  caleb@pub.calebhearth.comC 1 Antwort Letzte Antwort
                  0
                  • ut3usw@mastodon.radioU ut3usw@mastodon.radio

                    @caleb @gedeonm actually this is E1M1 from original doom1.wad! I wrote my custom vector doom engine for that project.

                    caleb@pub.calebhearth.comC This user is from outside of this forum
                    caleb@pub.calebhearth.comC This user is from outside of this forum
                    caleb@pub.calebhearth.com
                    schrieb zuletzt editiert von
                    #23

                    @ut3usw @gedeonm My joke has backfired and I am embarrassed.

                    1 Antwort Letzte Antwort
                    0
                    • ut3usw@mastodon.radioU ut3usw@mastodon.radio

                      Wrote a custom C++ engine to render raw WAD geometry directly to the DAC.

                      Pure vector output, 1D occlusion culling, no rasterization tricks.

                      Running on a MOTU M4.

                      wyatt@soc.megatokyo.moeW This user is from outside of this forum
                      wyatt@soc.megatokyo.moeW This user is from outside of this forum
                      wyatt@soc.megatokyo.moe
                      schrieb zuletzt editiert von
                      #24
                      @ut3usw is this just a two channel vectorscope?
                      i should try it with mine
                      1 Antwort Letzte Antwort
                      0
                      • ut3usw@mastodon.radioU ut3usw@mastodon.radio

                        Wrote a custom C++ engine to render raw WAD geometry directly to the DAC.

                        Pure vector output, 1D occlusion culling, no rasterization tricks.

                        Running on a MOTU M4.

                        ftg@mastodon.radioF This user is from outside of this forum
                        ftg@mastodon.radioF This user is from outside of this forum
                        ftg@mastodon.radio
                        schrieb zuletzt editiert von
                        #25

                        @ut3usw
                        I should repair channel 2 of the original Quake on oscilloscope Hitachi scope and wait for the release. 🙂

                        1 Antwort Letzte Antwort
                        0
                        • ut3usw@mastodon.radioU ut3usw@mastodon.radio

                          Wrote a custom C++ engine to render raw WAD geometry directly to the DAC.

                          Pure vector output, 1D occlusion culling, no rasterization tricks.

                          Running on a MOTU M4.

                          ariethefloof@arcanekittens.xyzA This user is from outside of this forum
                          ariethefloof@arcanekittens.xyzA This user is from outside of this forum
                          ariethefloof@arcanekittens.xyz
                          schrieb zuletzt editiert von
                          #26
                          oscdoom!
                          1 Antwort Letzte Antwort
                          0
                          • ut3usw@mastodon.radioU ut3usw@mastodon.radio

                            Wrote a custom C++ engine to render raw WAD geometry directly to the DAC.

                            Pure vector output, 1D occlusion culling, no rasterization tricks.

                            Running on a MOTU M4.

                            faraiwe@mstdn.socialF This user is from outside of this forum
                            faraiwe@mstdn.socialF This user is from outside of this forum
                            faraiwe@mstdn.social
                            schrieb zuletzt editiert von
                            #27

                            @ut3usw mind = blown

                            1 Antwort Letzte Antwort
                            0
                            • mcdope@nrw.socialM mcdope@nrw.social shared this topic
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