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  3. I wrote a small game simulating the transition to a solar-powered economy.

I wrote a small game simulating the transition to a solar-powered economy.

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gaminggamessimulationsolarsolarpunkrenewablesgodotopensourcegermany
31 Beiträge 18 Kommentatoren 2 Aufrufe
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  • adeptveritatis@social.tchncs.deA adeptveritatis@social.tchncs.de

    @hweimer

    When you have solar on your roof, you can use this energy and sell the surplus to your neighbors.

    But what happens, if all your neighbors have solar on their roof, too?

    Will there be a market price at all in a solar-powered economy?
    Or will system costs become the main factor in a calculation?

    Or will we see negative prices + H₂ generation = zero sum with good weather and extreme prices during dunkelflaute?
    And can these niches be enough for energy companies to survive?

    hackbyte@joinfriendica.deH This user is from outside of this forum
    hackbyte@joinfriendica.deH This user is from outside of this forum
    hackbyte@joinfriendica.de
    schrieb zuletzt editiert von
    #10

    @AdeptVeritatis Nope .. energy companies can go and suck d..

    What we need are network operators maintaining the infrastructure for a shared smart grid.

    So, electricity will in future just come with the cost for the cabling .. and not for the generation.

    1 Antwort Letzte Antwort
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    • adeptveritatis@social.tchncs.deA adeptveritatis@social.tchncs.de

      @hweimer

      When you have solar on your roof, you can use this energy and sell the surplus to your neighbors.

      But what happens, if all your neighbors have solar on their roof, too?

      Will there be a market price at all in a solar-powered economy?
      Or will system costs become the main factor in a calculation?

      Or will we see negative prices + H₂ generation = zero sum with good weather and extreme prices during dunkelflaute?
      And can these niches be enough for energy companies to survive?

      urwumpe@hessen.socialU This user is from outside of this forum
      urwumpe@hessen.socialU This user is from outside of this forum
      urwumpe@hessen.social
      schrieb zuletzt editiert von
      #11

      @AdeptVeritatis @hweimer This is the same question as why the USA import natural gas (for example via pipeline from Canada), if they are one of the biggest natural gas exporters on this planet. They even paid pretty high prices in the past. Real econonics are complex.

      1 Antwort Letzte Antwort
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      • hweimer@fediscience.orgH hweimer@fediscience.org

        I wrote a small game simulating the transition to a solar-powered economy. You can build solar panels, batteries, hydrogen storage and sell your generated electricity at market prices. Electricity demand, pricing, and weather conditions are based on realistic models for Germany.

        https://sonnenwende.codeberg.page/

        #gaming #games #simulation #solar #solarpunk #renewables #godot #opensource #germany

        ichmeine@nrw.socialI This user is from outside of this forum
        ichmeine@nrw.socialI This user is from outside of this forum
        ichmeine@nrw.social
        schrieb zuletzt editiert von
        #12

        @hweimer
        Fun little game.

        I think I found a bug: when having a building selected, then opening for example the control unit, and then trying to deselect the building it will be bought (and deselected).

        Two places for improvement: battery SOC (and gas storage) should be visible from the main screen, it feels like your facility has too much impact on the overall electricity price (if i set my battery discharge price to 11 cents, the electricity price seems to get nailed to 11 cents)

        hweimer@fediscience.orgH 1 Antwort Letzte Antwort
        0
        • hweimer@fediscience.orgH hweimer@fediscience.org

          I wrote a small game simulating the transition to a solar-powered economy. You can build solar panels, batteries, hydrogen storage and sell your generated electricity at market prices. Electricity demand, pricing, and weather conditions are based on realistic models for Germany.

          https://sonnenwende.codeberg.page/

          #gaming #games #simulation #solar #solarpunk #renewables #godot #opensource #germany

          whangdoodler@piipitin.fiW This user is from outside of this forum
          whangdoodler@piipitin.fiW This user is from outside of this forum
          whangdoodler@piipitin.fi
          schrieb zuletzt editiert von
          #13

          @hweimer can you build those on top of existing buildings like supermarkets and parking garages, or to shade parking lots to simulate the fact that you do not need to topple any trees to be able to successfully build a solar energy system?

          hweimer@fediscience.orgH 1 Antwort Letzte Antwort
          0
          • hweimer@fediscience.orgH hweimer@fediscience.org

            I wrote a small game simulating the transition to a solar-powered economy. You can build solar panels, batteries, hydrogen storage and sell your generated electricity at market prices. Electricity demand, pricing, and weather conditions are based on realistic models for Germany.

            https://sonnenwende.codeberg.page/

            #gaming #games #simulation #solar #solarpunk #renewables #godot #opensource #germany

            mintyfries@mastodon.socialM This user is from outside of this forum
            mintyfries@mastodon.socialM This user is from outside of this forum
            mintyfries@mastodon.social
            schrieb zuletzt editiert von
            #14

            @hweimer Will try it when I get home!

            1 Antwort Letzte Antwort
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            • hweimer@fediscience.orgH hweimer@fediscience.org

              I wrote a small game simulating the transition to a solar-powered economy. You can build solar panels, batteries, hydrogen storage and sell your generated electricity at market prices. Electricity demand, pricing, and weather conditions are based on realistic models for Germany.

              https://sonnenwende.codeberg.page/

              #gaming #games #simulation #solar #solarpunk #renewables #godot #opensource #germany

              dr2okevin@norden.socialD This user is from outside of this forum
              dr2okevin@norden.socialD This user is from outside of this forum
              dr2okevin@norden.social
              schrieb zuletzt editiert von
              #15

              @hweimer I get this error on Firefox 140.7.0esr on Ubuntu with Proprietary Nvidia Drivers.

              Error
              The following features required to run Godot projects on the Web are missing:
              WebGL2 - Check web browser configuration and hardware support

              hweimer@fediscience.orgH 1 Antwort Letzte Antwort
              0
              • ichmeine@nrw.socialI ichmeine@nrw.social

                @hweimer
                Fun little game.

                I think I found a bug: when having a building selected, then opening for example the control unit, and then trying to deselect the building it will be bought (and deselected).

                Two places for improvement: battery SOC (and gas storage) should be visible from the main screen, it feels like your facility has too much impact on the overall electricity price (if i set my battery discharge price to 11 cents, the electricity price seems to get nailed to 11 cents)

                hweimer@fediscience.orgH This user is from outside of this forum
                hweimer@fediscience.orgH This user is from outside of this forum
                hweimer@fediscience.org
                schrieb zuletzt editiert von
                #16

                @IchMeine

                Thanks for your bug report, it's fixed now.

                Your solar park having an outsized influence on the entire economy is intentional: the game assumes your actions are repeated by your competitors. If you think that 11 ct/kWh is the optimal price, your competitors will think the same.

                1 Antwort Letzte Antwort
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                • hweimer@fediscience.orgH hweimer@fediscience.org

                  I wrote a small game simulating the transition to a solar-powered economy. You can build solar panels, batteries, hydrogen storage and sell your generated electricity at market prices. Electricity demand, pricing, and weather conditions are based on realistic models for Germany.

                  https://sonnenwende.codeberg.page/

                  #gaming #games #simulation #solar #solarpunk #renewables #godot #opensource #germany

                  fabos@der.cyberterror.istF This user is from outside of this forum
                  fabos@der.cyberterror.istF This user is from outside of this forum
                  fabos@der.cyberterror.ist
                  schrieb zuletzt editiert von
                  #17

                  @hweimer@fediscience.org uh oh, based on Germany? So it will be dead after few minutes of playing ​​ /jk

                  1 Antwort Letzte Antwort
                  0
                  • whangdoodler@piipitin.fiW whangdoodler@piipitin.fi

                    @hweimer can you build those on top of existing buildings like supermarkets and parking garages, or to shade parking lots to simulate the fact that you do not need to topple any trees to be able to successfully build a solar energy system?

                    hweimer@fediscience.orgH This user is from outside of this forum
                    hweimer@fediscience.orgH This user is from outside of this forum
                    hweimer@fediscience.org
                    schrieb zuletzt editiert von
                    #18

                    @whangdoodler

                    To some extent you could certainly do that, maybe not at the same price per kW. But you are right that land usage is a challenge, although it's better than surface mining of coal.

                    whangdoodler@piipitin.fiW 1 Antwort Letzte Antwort
                    0
                    • hweimer@fediscience.orgH hweimer@fediscience.org

                      @whangdoodler

                      To some extent you could certainly do that, maybe not at the same price per kW. But you are right that land usage is a challenge, although it's better than surface mining of coal.

                      whangdoodler@piipitin.fiW This user is from outside of this forum
                      whangdoodler@piipitin.fiW This user is from outside of this forum
                      whangdoodler@piipitin.fi
                      schrieb zuletzt editiert von
                      #19

                      @hweimer its better than surface mining coal, but is that the standard we want to set? 🤔

                      most sensible thing for humans and climate would be have smaller lots of solar farms in between and on top build surroundings. not as inviting to investors but over all better and decentralised.. 😌

                      szescstopni@circumstances.runS 1 Antwort Letzte Antwort
                      0
                      • hweimer@fediscience.orgH hweimer@fediscience.org

                        I wrote a small game simulating the transition to a solar-powered economy. You can build solar panels, batteries, hydrogen storage and sell your generated electricity at market prices. Electricity demand, pricing, and weather conditions are based on realistic models for Germany.

                        https://sonnenwende.codeberg.page/

                        #gaming #games #simulation #solar #solarpunk #renewables #godot #opensource #germany

                        godsoewilliam@ecoevo.socialG This user is from outside of this forum
                        godsoewilliam@ecoevo.socialG This user is from outside of this forum
                        godsoewilliam@ecoevo.social
                        schrieb zuletzt editiert von
                        #20

                        @hweimer what a great idea, are you iterating this, did you want feedback?

                        hweimer@fediscience.orgH 1 Antwort Letzte Antwort
                        0
                        • hweimer@fediscience.orgH hweimer@fediscience.org

                          I wrote a small game simulating the transition to a solar-powered economy. You can build solar panels, batteries, hydrogen storage and sell your generated electricity at market prices. Electricity demand, pricing, and weather conditions are based on realistic models for Germany.

                          https://sonnenwende.codeberg.page/

                          #gaming #games #simulation #solar #solarpunk #renewables #godot #opensource #germany

                          oli@social.tchncs.deO This user is from outside of this forum
                          oli@social.tchncs.deO This user is from outside of this forum
                          oli@social.tchncs.de
                          schrieb zuletzt editiert von
                          #21

                          @hweimer
                          Don't ask me how I figured this out, but at 2046-01-01 I'm asked if I can meet the increased demands of BEVs and heat pumps and then the game loop just stops.

                          hweimer@fediscience.orgH 1 Antwort Letzte Antwort
                          0
                          • dr2okevin@norden.socialD dr2okevin@norden.social

                            @hweimer I get this error on Firefox 140.7.0esr on Ubuntu with Proprietary Nvidia Drivers.

                            Error
                            The following features required to run Godot projects on the Web are missing:
                            WebGL2 - Check web browser configuration and hardware support

                            hweimer@fediscience.orgH This user is from outside of this forum
                            hweimer@fediscience.orgH This user is from outside of this forum
                            hweimer@fediscience.org
                            schrieb zuletzt editiert von
                            #22

                            @dr2okevin

                            I'm using the same version of Firefox (Debian trixie). I can only reproduce the error if I disable WebGL2 support by setting webgl.enable-webgl2 to false in about:config. Any chance you made changes to your Firefox configuration?

                            dr2okevin@norden.socialD 1 Antwort Letzte Antwort
                            0
                            • hweimer@fediscience.orgH hweimer@fediscience.org

                              @dr2okevin

                              I'm using the same version of Firefox (Debian trixie). I can only reproduce the error if I disable WebGL2 support by setting webgl.enable-webgl2 to false in about:config. Any chance you made changes to your Firefox configuration?

                              dr2okevin@norden.socialD This user is from outside of this forum
                              dr2okevin@norden.socialD This user is from outside of this forum
                              dr2okevin@norden.social
                              schrieb zuletzt editiert von
                              #23

                              @hweimer must have been some update process, reboot fixed it.

                              1 Antwort Letzte Antwort
                              0
                              • oli@social.tchncs.deO oli@social.tchncs.de

                                @hweimer
                                Don't ask me how I figured this out, but at 2046-01-01 I'm asked if I can meet the increased demands of BEVs and heat pumps and then the game loop just stops.

                                hweimer@fediscience.orgH This user is from outside of this forum
                                hweimer@fediscience.orgH This user is from outside of this forum
                                hweimer@fediscience.org
                                schrieb zuletzt editiert von
                                #24

                                @oli

                                The game ends on 2046-01-01 at the latest, so that part is intentional. However, you didn't see the final message because the message announcing the demand surge was interfering with it. This is fixed now, thanks for reporting it.

                                1 Antwort Letzte Antwort
                                0
                                • godsoewilliam@ecoevo.socialG godsoewilliam@ecoevo.social

                                  @hweimer what a great idea, are you iterating this, did you want feedback?

                                  hweimer@fediscience.orgH This user is from outside of this forum
                                  hweimer@fediscience.orgH This user is from outside of this forum
                                  hweimer@fediscience.org
                                  schrieb zuletzt editiert von
                                  #25

                                  @GodsoeWilliam

                                  Feedback is always welcome.

                                  godsoewilliam@ecoevo.socialG 1 Antwort Letzte Antwort
                                  0
                                  • hweimer@fediscience.orgH hweimer@fediscience.org

                                    @GodsoeWilliam

                                    Feedback is always welcome.

                                    godsoewilliam@ecoevo.socialG This user is from outside of this forum
                                    godsoewilliam@ecoevo.socialG This user is from outside of this forum
                                    godsoewilliam@ecoevo.social
                                    schrieb zuletzt editiert von
                                    #26

                                    @hweimer 1) I think you should put in units of energy instead of money, in the displays money is front and centre, but really it is energy that we want to optimize. You could think about a solar panel in terms of how much energy it needs/harvests 2) from my extensive sim city experience i'm used to more clues about space, are there connections between solar cells, are they connected implicity? Could it be indicated what is connected? Fonts on top could be bigger, will wind turbines come?

                                    godsoewilliam@ecoevo.socialG hweimer@fediscience.orgH 2 Antworten Letzte Antwort
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                                    • godsoewilliam@ecoevo.socialG godsoewilliam@ecoevo.social

                                      @hweimer 1) I think you should put in units of energy instead of money, in the displays money is front and centre, but really it is energy that we want to optimize. You could think about a solar panel in terms of how much energy it needs/harvests 2) from my extensive sim city experience i'm used to more clues about space, are there connections between solar cells, are they connected implicity? Could it be indicated what is connected? Fonts on top could be bigger, will wind turbines come?

                                      godsoewilliam@ecoevo.socialG This user is from outside of this forum
                                      godsoewilliam@ecoevo.socialG This user is from outside of this forum
                                      godsoewilliam@ecoevo.social
                                      schrieb zuletzt editiert von
                                      #27

                                      @hweimer those are just design things though, really love the idea.... On the less practical side the original Simicity let you simulate disasters like godzilla. Disasters are a key part of the climate change story... any room for thes guys?

                                      1 Antwort Letzte Antwort
                                      0
                                      • whangdoodler@piipitin.fiW whangdoodler@piipitin.fi

                                        @hweimer its better than surface mining coal, but is that the standard we want to set? 🤔

                                        most sensible thing for humans and climate would be have smaller lots of solar farms in between and on top build surroundings. not as inviting to investors but over all better and decentralised.. 😌

                                        szescstopni@circumstances.runS This user is from outside of this forum
                                        szescstopni@circumstances.runS This user is from outside of this forum
                                        szescstopni@circumstances.run
                                        schrieb zuletzt editiert von
                                        #28

                                        @whangdoodler @hweimer Agrophotovoltaics. Some crops thrive beneath solar panels – those that like shade or need protection from strong rain/hail. Win-win (although there certainly will be some problems)

                                        1 Antwort Letzte Antwort
                                        0
                                        • godsoewilliam@ecoevo.socialG godsoewilliam@ecoevo.social

                                          @hweimer 1) I think you should put in units of energy instead of money, in the displays money is front and centre, but really it is energy that we want to optimize. You could think about a solar panel in terms of how much energy it needs/harvests 2) from my extensive sim city experience i'm used to more clues about space, are there connections between solar cells, are they connected implicity? Could it be indicated what is connected? Fonts on top could be bigger, will wind turbines come?

                                          hweimer@fediscience.orgH This user is from outside of this forum
                                          hweimer@fediscience.orgH This user is from outside of this forum
                                          hweimer@fediscience.org
                                          schrieb zuletzt editiert von
                                          #29

                                          @GodsoeWilliam

                                          I'm not sure about 1), as a kWh in a December night is more valuable than a kWh at noon in June. Focusing on energy does not reflect that.

                                          Concerning 2), the game assumes that all wiring has been taken care of. That's part of the reason why an array of solar panels cost more than the 50 EUR/450 Wp you currently find listed. I've thought about bringing cables to the game, but my concern is that it would distract from the main task and lead to too much micromanagement.

                                          The main argument against adding wind power is that I don't want to go into the rabbit hole of having to build a realistic wind model.

                                          godsoewilliam@ecoevo.socialG 1 Antwort Letzte Antwort
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