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  3. The magic system is fully functional again 😊.

The magic system is fully functional again 😊.

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turnbasedroguelikescaledeepindiegamefantasyrpgisometricsteamgamesindiedev
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  • darkgnostic@mastodon.gamedev.placeD This user is from outside of this forum
    darkgnostic@mastodon.gamedev.placeD This user is from outside of this forum
    darkgnostic@mastodon.gamedev.place
    schrieb zuletzt editiert von
    #1

    The magic system is fully functional again 😊. If you like it, share it to help boost visibility ♥️

    #turnbased #roguelike #scaledeep #indiegame #fantasy #rpg #isometric #steam #games #indiedev #gamedev

    zockbursche@social.tchncs.deZ eniko@mastodon.gamedev.placeE sol_hsa@mastodon.gamedev.placeS 3 Antworten Letzte Antwort
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    • darkgnostic@mastodon.gamedev.placeD darkgnostic@mastodon.gamedev.place

      The magic system is fully functional again 😊. If you like it, share it to help boost visibility ♥️

      #turnbased #roguelike #scaledeep #indiegame #fantasy #rpg #isometric #steam #games #indiedev #gamedev

      zockbursche@social.tchncs.deZ This user is from outside of this forum
      zockbursche@social.tchncs.deZ This user is from outside of this forum
      zockbursche@social.tchncs.de
      schrieb zuletzt editiert von
      #2

      @darkgnostic nice, first time that I see you game. I like how you animated the health and mana balls!

      darkgnostic@mastodon.gamedev.placeD 1 Antwort Letzte Antwort
      0
      • darkgnostic@mastodon.gamedev.placeD darkgnostic@mastodon.gamedev.place

        The magic system is fully functional again 😊. If you like it, share it to help boost visibility ♥️

        #turnbased #roguelike #scaledeep #indiegame #fantasy #rpg #isometric #steam #games #indiedev #gamedev

        eniko@mastodon.gamedev.placeE This user is from outside of this forum
        eniko@mastodon.gamedev.placeE This user is from outside of this forum
        eniko@mastodon.gamedev.place
        schrieb zuletzt editiert von
        #3

        @darkgnostic love the way your game looks. are the environment graphics prerendered 3d or something else?

        darkgnostic@mastodon.gamedev.placeD 1 Antwort Letzte Antwort
        0
        • darkgnostic@mastodon.gamedev.placeD darkgnostic@mastodon.gamedev.place

          The magic system is fully functional again 😊. If you like it, share it to help boost visibility ♥️

          #turnbased #roguelike #scaledeep #indiegame #fantasy #rpg #isometric #steam #games #indiedev #gamedev

          sol_hsa@mastodon.gamedev.placeS This user is from outside of this forum
          sol_hsa@mastodon.gamedev.placeS This user is from outside of this forum
          sol_hsa@mastodon.gamedev.place
          schrieb zuletzt editiert von
          #4

          @darkgnostic "now witness the power of this fully operational magic system"

          darkgnostic@mastodon.gamedev.placeD 1 Antwort Letzte Antwort
          0
          • zockbursche@social.tchncs.deZ zockbursche@social.tchncs.de

            @darkgnostic nice, first time that I see you game. I like how you animated the health and mana balls!

            darkgnostic@mastodon.gamedev.placeD This user is from outside of this forum
            darkgnostic@mastodon.gamedev.placeD This user is from outside of this forum
            darkgnostic@mastodon.gamedev.place
            schrieb zuletzt editiert von
            #5

            @zockbursche Thank you

            1 Antwort Letzte Antwort
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            • eniko@mastodon.gamedev.placeE eniko@mastodon.gamedev.place

              @darkgnostic love the way your game looks. are the environment graphics prerendered 3d or something else?

              darkgnostic@mastodon.gamedev.placeD This user is from outside of this forum
              darkgnostic@mastodon.gamedev.placeD This user is from outside of this forum
              darkgnostic@mastodon.gamedev.place
              schrieb zuletzt editiert von
              #6

              @eniko Thanks, @eniko. Well, it depends 🙂 Walls are procedurally generated for variety (quite complex beast, but I am proud of it). The ground, bushes, some wall texture and foliage are hand-drawn. Actually most of the props are hand draw, Stone walls are prerendered, but they will also be PCG. I already have a PoC for that, I just haven’t had time to implement it properly.

              eniko@mastodon.gamedev.placeE 1 Antwort Letzte Antwort
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              • sol_hsa@mastodon.gamedev.placeS sol_hsa@mastodon.gamedev.place

                @darkgnostic "now witness the power of this fully operational magic system"

                darkgnostic@mastodon.gamedev.placeD This user is from outside of this forum
                darkgnostic@mastodon.gamedev.placeD This user is from outside of this forum
                darkgnostic@mastodon.gamedev.place
                schrieb zuletzt editiert von
                #7

                @sol_hsa still some small bugs 😄 but it's working like a charm

                1 Antwort Letzte Antwort
                0
                • darkgnostic@mastodon.gamedev.placeD darkgnostic@mastodon.gamedev.place

                  @eniko Thanks, @eniko. Well, it depends 🙂 Walls are procedurally generated for variety (quite complex beast, but I am proud of it). The ground, bushes, some wall texture and foliage are hand-drawn. Actually most of the props are hand draw, Stone walls are prerendered, but they will also be PCG. I already have a PoC for that, I just haven’t had time to implement it properly.

                  eniko@mastodon.gamedev.placeE This user is from outside of this forum
                  eniko@mastodon.gamedev.placeE This user is from outside of this forum
                  eniko@mastodon.gamedev.place
                  schrieb zuletzt editiert von
                  #8

                  @darkgnostic oh that's cool that you have a variety of approaches. procgen walls is pretty rad!

                  1 Antwort Letzte Antwort
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                  • asathor@rollenspiel.socialA asathor@rollenspiel.social shared this topic
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