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  3. My experience with generative-AI has been that, at its very best, it is subtly wrong in ways that only an expert in the relevant subject would recognise.

My experience with generative-AI has been that, at its very best, it is subtly wrong in ways that only an expert in the relevant subject would recognise.

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  • jonathanhogg@mastodon.socialJ jonathanhogg@mastodon.social

    My experience with generative-AI has been that, at its very best, it is subtly wrong in ways that only an expert in the relevant subject would recognise. So I don't worry about us creating super-intelligent AI, I worry about us allowing that expertise to atrophy through laziness and greed. I refuse to use LLMs not because I'm scared of how clever they are, but because I do not wish to become stupider.

    ryencode@mstdn.caR This user is from outside of this forum
    ryencode@mstdn.caR This user is from outside of this forum
    ryencode@mstdn.ca
    schrieb zuletzt editiert von
    #95

    @jonathanhogg HyperCard wasn't my first programming/development experience*, but it was the one that galvanized the core of a coder within my being.
    I wish I had kept The HyperCard Bible that the library had conveniently forgotten that I had on loan for years; heavily thumbed through and dog-eared.

    Even now I'm pressured to use LLMs to code with. "It's like having a hundred intern's work ready in seconds"... That's not the flex you think it is boss.
    Your existing code is so tightly coupled and monolithic, no seperation of concerns, and a culture like a workaholic traveling rodeo show. An LLM looking at what you've got isn't going to produce Art of Code level advice... You're going to get 3am it complies finally, push to prod before it breaks advice.

    * it was the second

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    • jonathanhogg@mastodon.socialJ jonathanhogg@mastodon.social

      My experience with generative-AI has been that, at its very best, it is subtly wrong in ways that only an expert in the relevant subject would recognise. So I don't worry about us creating super-intelligent AI, I worry about us allowing that expertise to atrophy through laziness and greed. I refuse to use LLMs not because I'm scared of how clever they are, but because I do not wish to become stupider.

      flashmobofone@mastodon.artF This user is from outside of this forum
      flashmobofone@mastodon.artF This user is from outside of this forum
      flashmobofone@mastodon.art
      schrieb zuletzt editiert von
      #96

      @jonathanhogg And, fun fact, but the evidence we have so far is that dependance on LLM's does legit harm your cognitive abilities.

      As someone who actually builds things, I have to understand how they work, not ask the magic box to build them for me and hope against hope they actually function.

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      • jonathanhogg@mastodon.socialJ jonathanhogg@mastodon.social

        @eschaton It looks cute, though curious to build such a faithful homage but ditch the most interesting thing about HyperCard – the HyperTalk language

        eschaton@mastodon.socialE This user is from outside of this forum
        eschaton@mastodon.socialE This user is from outside of this forum
        eschaton@mastodon.social
        schrieb zuletzt editiert von
        #97

        @jonathanhogg I think the author would disagree that HyperTalk was the most interesting thing about HyperCard, especially since they put a lot of work into crafting a language they feel is comfortable for such a use. (At least they didn’t just use JS or Lua…)

        jonathanhogg@mastodon.socialJ 1 Antwort Letzte Antwort
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        • jonathanhogg@mastodon.socialJ jonathanhogg@mastodon.social

          You know what? HyperCard was a glorious moment in time that I dearly miss: an army of non-experts were bashing together and sharing weird and wonderful stacks that were part 'zine, part adventure game and part database. Instead of laughing at vibe-coders, maybe we should ask ourselves why the current state-of-the-art in beginner-friendly programming tools is a planet-boiling roulette wheel.

          linglass@vmst.ioL This user is from outside of this forum
          linglass@vmst.ioL This user is from outside of this forum
          linglass@vmst.io
          schrieb zuletzt editiert von
          #98

          jonathanhogg@mastodon.social Wow—I will be borrowing that lovely phrase “planet boiling roulette wheel.” That sums it up so well!

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          • jonathanhogg@mastodon.socialJ jonathanhogg@mastodon.social

            My experience with generative-AI has been that, at its very best, it is subtly wrong in ways that only an expert in the relevant subject would recognise. So I don't worry about us creating super-intelligent AI, I worry about us allowing that expertise to atrophy through laziness and greed. I refuse to use LLMs not because I'm scared of how clever they are, but because I do not wish to become stupider.

            wildeyedboyfromfreecloud@masto.aiW This user is from outside of this forum
            wildeyedboyfromfreecloud@masto.aiW This user is from outside of this forum
            wildeyedboyfromfreecloud@masto.ai
            schrieb zuletzt editiert von
            #99

            @jonathanhogg Excellent thread.

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            • jonathanhogg@mastodon.socialJ jonathanhogg@mastodon.social

              I will say one thing for generative AI: since these tools function by remixing/translating existing information, that vibe programming is so popular demonstrates a colossal failure on the part of our industry in not making this stuff easier. If a giant ball of statistics can mostly knock up a working app in minutes, this shows not that gen-AI is insanely clever, but that most of the work in making an app has always been stupid. We have gatekeeped programming behind vast walls of nonsense.

              glyph@mastodon.socialG This user is from outside of this forum
              glyph@mastodon.socialG This user is from outside of this forum
              glyph@mastodon.social
              schrieb zuletzt editiert von
              #100

              @jonathanhogg apparently I vigorously agreed four days prior https://mastodon.social/@glyph/116072915065555041

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              • jonathanhogg@mastodon.socialJ jonathanhogg@mastodon.social

                You know what? HyperCard was a glorious moment in time that I dearly miss: an army of non-experts were bashing together and sharing weird and wonderful stacks that were part 'zine, part adventure game and part database. Instead of laughing at vibe-coders, maybe we should ask ourselves why the current state-of-the-art in beginner-friendly programming tools is a planet-boiling roulette wheel.

                dalias@hachyderm.ioD This user is from outside of this forum
                dalias@hachyderm.ioD This user is from outside of this forum
                dalias@hachyderm.io
                schrieb zuletzt editiert von
                #101

                @jonathanhogg The reason we don't have HyperCard and the reason ppl think slop coding is productive are one in the same: bad language & framework design imposing ridiculous amounts of boilerplate code on everything. This both makes it hard for beginners to do anything and makes it so there's a lot of "work" (busy work) that a sloppy pattern copying machine can do decently well at.

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                • photo55@mastodon.socialP photo55@mastodon.social

                  @StaceyCornelius @jonathanhogg is a descendants/replacement extant now?

                  adamrice@c.imA This user is from outside of this forum
                  adamrice@c.imA This user is from outside of this forum
                  adamrice@c.im
                  schrieb zuletzt editiert von
                  #102

                  @Photo55 @StaceyCornelius @jonathanhogg Livecode is sort of descended from a Hypercard clone (https://livecode.com). And there are a number of runtime engines for old-school Hypercard decks (https://archive.org/details/hypercardstacks?&sort=-downloads). There’s also Decker, which is a spiritual inheritor (https://beyondloom.com/decker/).

                  Dang I miss Hypercard.

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                  • thatsten@hachyderm.ioT thatsten@hachyderm.io

                    @jonathanhogg @michael @jarkman I once asked a very senior HPC developer at Red Hat what keeps him up at night and he said, paraphrasing and pulling from memory that's about 15 years old now, "we haven't created new computer science since the 1960s and I fear we'll exhaust what we know before we discover anything new," and I think about that a lot these days.

                    P This user is from outside of this forum
                    P This user is from outside of this forum
                    peterludemann@mathstodon.xyz
                    schrieb zuletzt editiert von
                    #103

                    @thatsten
                    The 1960s were mostly math because most CS was done on blackboards (as one of my profs put it) because access to machines was very limited. Also, there was a "Cambrian explosion" of ideas in this new field - and after that, evolution slowed down.

                    @jonathanhogg @michael @jarkman

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                    • tobyjaffey@mastodon.me.ukT tobyjaffey@mastodon.me.uk

                      @michael @jarkman @jonathanhogg (IMO) we can't have more DSLs because everything useful is now plumbed together from a series of heterogenous parts and we've somehow decided they can only interoperate at the (barbaric) C ABI level, or the (absurdly inefficient) web level. So, we rely on general purpose languages using specialised libraries, instead of the other way around.
                      I think fixing this boundary/contract problem would fix a lot in s/w engineering.

                      P This user is from outside of this forum
                      P This user is from outside of this forum
                      peterludemann@mathstodon.xyz
                      schrieb zuletzt editiert von
                      #104

                      @tobyjaffey
                      gRPC is pretty efficient, although Erlang is a better abstraction.

                      @michael @jarkman @jonathanhogg

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                      • jonathanhogg@mastodon.socialJ jonathanhogg@mastodon.social

                        To me, all these people crowing about having written 10k lines of code in a day are idiots. If you need to write that much code in a day, you are manifestly working at the wrong level of abstraction to solve your problem.

                        violetmadder@kolektiva.socialV This user is from outside of this forum
                        violetmadder@kolektiva.socialV This user is from outside of this forum
                        violetmadder@kolektiva.social
                        schrieb zuletzt editiert von
                        #105

                        @jonathanhogg

                        Heap of 10K lines and they probably have NO idea what is even going on in there.

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                        • J jameswidman@mastodon.social

                          @jonathanhogg yep. And if they're working on an operating system (or any related system software, or anything that needs to stay up and running), they're committing malpractice that's going to get a lot of people killed:
                          https://mastodon.social/@JamesWidman/116133223470110717

                          violetmadder@kolektiva.socialV This user is from outside of this forum
                          violetmadder@kolektiva.socialV This user is from outside of this forum
                          violetmadder@kolektiva.social
                          schrieb zuletzt editiert von
                          #106

                          @JamesWidman @jonathanhogg

                          Skynet didn't destroy the world by getting too smart-- it actually just started glitching and chasing its own tail in gibbering circles and everything broke.

                          cy@fedicy.us.toC 1 Antwort Letzte Antwort
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                          • jonathanhogg@mastodon.socialJ jonathanhogg@mastodon.social

                            You know what? HyperCard was a glorious moment in time that I dearly miss: an army of non-experts were bashing together and sharing weird and wonderful stacks that were part 'zine, part adventure game and part database. Instead of laughing at vibe-coders, maybe we should ask ourselves why the current state-of-the-art in beginner-friendly programming tools is a planet-boiling roulette wheel.

                            cy@fedicy.us.toC This user is from outside of this forum
                            cy@fedicy.us.toC This user is from outside of this forum
                            cy@fedicy.us.to
                            schrieb zuletzt editiert von
                            #107
                            Flash Studio was like that too, even though it was a trap.
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                            • violetmadder@kolektiva.socialV violetmadder@kolektiva.social

                              @JamesWidman @jonathanhogg

                              Skynet didn't destroy the world by getting too smart-- it actually just started glitching and chasing its own tail in gibbering circles and everything broke.

                              cy@fedicy.us.toC This user is from outside of this forum
                              cy@fedicy.us.toC This user is from outside of this forum
                              cy@fedicy.us.to
                              schrieb zuletzt editiert von
                              #108
                              I mean, it invented time travel, so gibbering circles were pretty much inevitable. As I understood it, the question was not how to destroy the world or eliminate humanity, but how to do so in a way that fails due to time travel, but ends up with the next iteration of Skynet being just a little bit more effective. It was like... playing the villain to motivate the humans to improve it, as the only way to solve the problems it was presented with.

                              And I mean, if you destroy the world and kill (almost) all humans, then change history so it didn't happen, then it didn't happen! Right?

                              Like that one Wakfu villain, except it was actually working.

                              CC: @JamesWidman@mastodon.social @jonathanhogg@mastodon.social
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                              • jonathanhogg@mastodon.socialJ jonathanhogg@mastodon.social

                                My experience with generative-AI has been that, at its very best, it is subtly wrong in ways that only an expert in the relevant subject would recognise. So I don't worry about us creating super-intelligent AI, I worry about us allowing that expertise to atrophy through laziness and greed. I refuse to use LLMs not because I'm scared of how clever they are, but because I do not wish to become stupider.

                                rw007@mastodon.socialR This user is from outside of this forum
                                rw007@mastodon.socialR This user is from outside of this forum
                                rw007@mastodon.social
                                schrieb zuletzt editiert von
                                #109

                                @jonathanhogg that’s exactly why it’s performing so well in the corporate world

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                                • jonathanhogg@mastodon.socialJ jonathanhogg@mastodon.social

                                  My experience with generative-AI has been that, at its very best, it is subtly wrong in ways that only an expert in the relevant subject would recognise. So I don't worry about us creating super-intelligent AI, I worry about us allowing that expertise to atrophy through laziness and greed. I refuse to use LLMs not because I'm scared of how clever they are, but because I do not wish to become stupider.

                                  gunstick@mastodon.opencloud.luG This user is from outside of this forum
                                  gunstick@mastodon.opencloud.luG This user is from outside of this forum
                                  gunstick@mastodon.opencloud.lu
                                  schrieb zuletzt editiert von
                                  #110

                                  @jonathanhogg I use LLM to verify they are still stupid as shit compared to me.
                                  "Why don't you use chatgpt as everyone else"
                                  "Because it generates 6 errors in 10 lines of code"

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                                  • jonathanhogg@mastodon.socialJ jonathanhogg@mastodon.social

                                    @bit101 hold on, I've got another post incoming on exactly this… 😉

                                    gunstick@mastodon.opencloud.luG This user is from outside of this forum
                                    gunstick@mastodon.opencloud.luG This user is from outside of this forum
                                    gunstick@mastodon.opencloud.lu
                                    schrieb zuletzt editiert von
                                    #111

                                    @jonathanhogg @bit101 jaha. I asked an LLM to make me an URL shortener website.
                                    I read through the code, and saw "interesting" ways of doing SQL.
                                    Me: "is this code secure?"
                                    ChatGPT: "of course it is not secure"

                                    No vibe coder ever asks that question to its bullshit generator.

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                                    • jonathanhogg@mastodon.socialJ jonathanhogg@mastodon.social

                                      To me, all these people crowing about having written 10k lines of code in a day are idiots. If you need to write that much code in a day, you are manifestly working at the wrong level of abstraction to solve your problem.

                                      mainec@fromm.socialM This user is from outside of this forum
                                      mainec@fromm.socialM This user is from outside of this forum
                                      mainec@fromm.social
                                      schrieb zuletzt editiert von
                                      #112

                                      @jonathanhogg thank you for this thread!

                                      In the last years while the AI hype unfolded, I was lucky to get a closer view of Scratch, Snap and MIT App Inventor.

                                      The ease of use, the speed of development and the abstraction of complex concepts into easy to use building blocks of the latter three were amazing.

                                      Ever since AI came up my brain couldn't stop thinking that if so much code gets generated then we've been working at the wrong abstraction level all the time.

                                      jonathanhogg@mastodon.socialJ 1 Antwort Letzte Antwort
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                                      • jonathanhogg@mastodon.socialJ jonathanhogg@mastodon.social

                                        To me, all these people crowing about having written 10k lines of code in a day are idiots. If you need to write that much code in a day, you are manifestly working at the wrong level of abstraction to solve your problem.

                                        khleedril@cyberplace.socialK This user is from outside of this forum
                                        khleedril@cyberplace.socialK This user is from outside of this forum
                                        khleedril@cyberplace.social
                                        schrieb zuletzt editiert von
                                        #113

                                        @jonathanhogg You have also condemned yourself to spending the next four weeks frustratedly fixing the 10k lines of code. Idiot.

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                                        • eschaton@mastodon.socialE eschaton@mastodon.social

                                          @jonathanhogg I think the author would disagree that HyperTalk was the most interesting thing about HyperCard, especially since they put a lot of work into crafting a language they feel is comfortable for such a use. (At least they didn’t just use JS or Lua…)

                                          jonathanhogg@mastodon.socialJ This user is from outside of this forum
                                          jonathanhogg@mastodon.socialJ This user is from outside of this forum
                                          jonathanhogg@mastodon.social
                                          schrieb zuletzt editiert von
                                          #114

                                          @eschaton oh yeah, I’m sure they had their reasons. Interesting “to me” I suppose 😉

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