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  3. My experience with generative-AI has been that, at its very best, it is subtly wrong in ways that only an expert in the relevant subject would recognise.

My experience with generative-AI has been that, at its very best, it is subtly wrong in ways that only an expert in the relevant subject would recognise.

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  • requiem@masto.hackers.townR requiem@masto.hackers.town

    @skotchygut I'm pretty sure I still have a "backup copy" of Turbo C++ somewhere... 😇 @jonathanhogg

    jonathanhogg@mastodon.socialJ This user is from outside of this forum
    jonathanhogg@mastodon.socialJ This user is from outside of this forum
    jonathanhogg@mastodon.social
    schrieb zuletzt editiert von
    #83

    @requiem @skotchygut believe it or not, I actually learned C on the BBC Micro in the 80s with the Beebug C compiler, which was a strange contraption that compiled to a 16-bit virtual machine code and then interpreted that on the 8-bit 6502

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    • jonathanhogg@mastodon.socialJ jonathanhogg@mastodon.social

      To me, all these people crowing about having written 10k lines of code in a day are idiots. If you need to write that much code in a day, you are manifestly working at the wrong level of abstraction to solve your problem.

      mirth@mastodon.sdf.orgM This user is from outside of this forum
      mirth@mastodon.sdf.orgM This user is from outside of this forum
      mirth@mastodon.sdf.org
      schrieb zuletzt editiert von
      #84

      @jonathanhogg In general I agree but the current state of everything-in-React means a 1k line change often makes sense at some level. It's horribly verbose, logically small changes make big diffs, the library ecosystem is full of half-baked projects, it's just a mess. Removing some of the friction to adding code makes it much worse, but it's not the only cause. Now, back to better dev tools, unfortunately Excel has somehow ended up being the go-to for a lot of the world. I dunno.

      jonathanhogg@mastodon.socialJ 1 Antwort Letzte Antwort
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      • mirth@mastodon.sdf.orgM mirth@mastodon.sdf.org

        @jonathanhogg In general I agree but the current state of everything-in-React means a 1k line change often makes sense at some level. It's horribly verbose, logically small changes make big diffs, the library ecosystem is full of half-baked projects, it's just a mess. Removing some of the friction to adding code makes it much worse, but it's not the only cause. Now, back to better dev tools, unfortunately Excel has somehow ended up being the go-to for a lot of the world. I dunno.

        jonathanhogg@mastodon.socialJ This user is from outside of this forum
        jonathanhogg@mastodon.socialJ This user is from outside of this forum
        jonathanhogg@mastodon.social
        schrieb zuletzt editiert von
        #85

        @mirth It's truly amazing what browsers are able to do now, but unfortunately that doesn't fix that JavaScript and the entire JavaScript ecosystem is a godawful mess

        mirth@mastodon.sdf.orgM 1 Antwort Letzte Antwort
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        • jonathanhogg@mastodon.socialJ jonathanhogg@mastodon.social

          @mirth It's truly amazing what browsers are able to do now, but unfortunately that doesn't fix that JavaScript and the entire JavaScript ecosystem is a godawful mess

          mirth@mastodon.sdf.orgM This user is from outside of this forum
          mirth@mastodon.sdf.orgM This user is from outside of this forum
          mirth@mastodon.sdf.org
          schrieb zuletzt editiert von
          #86

          @jonathanhogg Browser engines are amazing. What we have is related to why Flash was never going to work for mobile. Nothing to do with the runtime, everything to do with the target most devs built for (desktop which 15 years ago was much faster than phones). Now half of web devs have Apple M series silicon which is twice or more as fast as most of the installed base of PCs. Whatever is just tolerably fast on a dev's machine is guaranteed to suck everywhere else. Sadness ensues.

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          • jonathanhogg@mastodon.socialJ jonathanhogg@mastodon.social

            You know what? HyperCard was a glorious moment in time that I dearly miss: an army of non-experts were bashing together and sharing weird and wonderful stacks that were part 'zine, part adventure game and part database. Instead of laughing at vibe-coders, maybe we should ask ourselves why the current state-of-the-art in beginner-friendly programming tools is a planet-boiling roulette wheel.

            wizardofdocs@wandering.shopW This user is from outside of this forum
            wizardofdocs@wandering.shopW This user is from outside of this forum
            wizardofdocs@wandering.shop
            schrieb zuletzt editiert von
            #87

            @jonathanhogg because the people pushing LLMs killed Flash to make room for LLMs

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            • staceycornelius@zeroes.caS staceycornelius@zeroes.ca

              @jonathanhogg HyperCard was great.

              photo55@mastodon.socialP This user is from outside of this forum
              photo55@mastodon.socialP This user is from outside of this forum
              photo55@mastodon.social
              schrieb zuletzt editiert von
              #88

              @StaceyCornelius @jonathanhogg is a descendants/replacement extant now?

              adamrice@c.imA 1 Antwort Letzte Antwort
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              • jonathanhogg@mastodon.socialJ jonathanhogg@mastodon.social

                I've seen lots of posts in the last couple of days about how quickly one can write lots of code with AI. I feel perplexed by this as I hate large programs. The largest thing I have written in the last decade is Flitter. It's only 30k lines and I believe very strongly that it is. Still. Too. Big. Even there, I wrote it purposely to allow the stuff I write *in* it to be very smol: mostly no more than 100 lines. That is the maximum I want to write in a day.

                moz@fosstodon.orgM This user is from outside of this forum
                moz@fosstodon.orgM This user is from outside of this forum
                moz@fosstodon.org
                schrieb zuletzt editiert von
                #89

                @jonathanhogg I've spent the last decade writing about 50k lines of C++ and it's barely comprehensible to me. Despite regular bouts of significant refactoring and deleting, as old 'new and essential' functions turn out to never be used or the one user goes away.

                I did point a downloadable LLM assistant at it but got nothing usable. I was half hoping for a "sure, I'll rewrite that into Rust for you" result 🤣

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                • requiem@masto.hackers.townR requiem@masto.hackers.town

                  @jonathanhogg this is my central response to the "AI makes software development accessible" argument.

                  Once upon a time anyone could program their personal computer using a book that came with it. We taught it to all the kids in my tiny town's elementary school. My shopkeep neighbor and our local mechanic wrote their own custom software with no CS background.

                  BASIC, Hypercard, personal computers, printed manuals > LLM's.

                  moz@fosstodon.orgM This user is from outside of this forum
                  moz@fosstodon.orgM This user is from outside of this forum
                  moz@fosstodon.org
                  schrieb zuletzt editiert von
                  #90

                  @requiem @jonathanhogg don't forget COBOL and SQL, both invented so businesspeople could dispense with overpriced programmers and just talk to the machine directly.

                  Turns out that programming people is much easier than programming machines, or at least that yelling at the compiler about an error message is much less useful than yelling at subordinates.

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                  • jonathanhogg@mastodon.socialJ jonathanhogg@mastodon.social

                    You know what? HyperCard was a glorious moment in time that I dearly miss: an army of non-experts were bashing together and sharing weird and wonderful stacks that were part 'zine, part adventure game and part database. Instead of laughing at vibe-coders, maybe we should ask ourselves why the current state-of-the-art in beginner-friendly programming tools is a planet-boiling roulette wheel.

                    psfried@techhub.socialP This user is from outside of this forum
                    psfried@techhub.socialP This user is from outside of this forum
                    psfried@techhub.social
                    schrieb zuletzt editiert von
                    #91

                    @jonathanhogg hypercard was such a formative experience for me as a kid, I don’t think I would have ever gotten into programming without it

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                    • moz@fosstodon.orgM This user is from outside of this forum
                      moz@fosstodon.orgM This user is from outside of this forum
                      moz@fosstodon.org
                      schrieb zuletzt editiert von
                      #92

                      @fozztexx @jonathanhogg there are quite a few, Lego even have a visual programming language for their smart bricks (I think Python is officially supported, unlike not quite C for Mindstorms).

                      There's also a visual language for a smart RC/drone controller built by that one guy 🙂 iforce2d is the guy.

                      But they're generally hard to to anything nontrivial with and very hard to debug. Like Excel/Calc... so easy to have subtle errors even in simple programs that it's considered inevitable.

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                      • dasgrueneblatt@wien.rocksD dasgrueneblatt@wien.rocks

                        @jonathanhogg No, it's still difficult to program something so that it's exactly how you want it to be. It's apparently been underestimated how often that doesn't matter ("mostly working app" where getting it to working is more effort than starting from scratch), but we will see how that develops in the long run. Maybe plausible deniability is really enough for many things.

                        Nobody is gatekeeping clear, testable requirements and communication without misunderstandings. People usually just can't do that.

                        moz@fosstodon.orgM This user is from outside of this forum
                        moz@fosstodon.orgM This user is from outside of this forum
                        moz@fosstodon.org
                        schrieb zuletzt editiert von
                        #93

                        @dasgrueneblatt @jonathanhogg I also build bicycles (and have worked in a bike shop), and it sometimes shocks me how closely it parallels software.

                        People who actually ride a bicycle more than once don't want "a bike, any bike", they want a bike that does X, Y, and Z. They often can't articulate that at the start, usually because they don't know it.

                        But once they ride for a bit they want a comfortable riding position, gears and brakes that work, mudguards, etc.

                        Just like software

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                        • jonathanhogg@mastodon.socialJ jonathanhogg@mastodon.social

                          My experience with generative-AI has been that, at its very best, it is subtly wrong in ways that only an expert in the relevant subject would recognise. So I don't worry about us creating super-intelligent AI, I worry about us allowing that expertise to atrophy through laziness and greed. I refuse to use LLMs not because I'm scared of how clever they are, but because I do not wish to become stupider.

                          angiebaby@mas.toA This user is from outside of this forum
                          angiebaby@mas.toA This user is from outside of this forum
                          angiebaby@mas.to
                          schrieb zuletzt editiert von
                          #94

                          @jonathanhogg

                          "AI is a genius on every subject except that one thing you're extremely knowledgeable about."

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                          • jonathanhogg@mastodon.socialJ jonathanhogg@mastodon.social

                            My experience with generative-AI has been that, at its very best, it is subtly wrong in ways that only an expert in the relevant subject would recognise. So I don't worry about us creating super-intelligent AI, I worry about us allowing that expertise to atrophy through laziness and greed. I refuse to use LLMs not because I'm scared of how clever they are, but because I do not wish to become stupider.

                            ryencode@mstdn.caR This user is from outside of this forum
                            ryencode@mstdn.caR This user is from outside of this forum
                            ryencode@mstdn.ca
                            schrieb zuletzt editiert von
                            #95

                            @jonathanhogg HyperCard wasn't my first programming/development experience*, but it was the one that galvanized the core of a coder within my being.
                            I wish I had kept The HyperCard Bible that the library had conveniently forgotten that I had on loan for years; heavily thumbed through and dog-eared.

                            Even now I'm pressured to use LLMs to code with. "It's like having a hundred intern's work ready in seconds"... That's not the flex you think it is boss.
                            Your existing code is so tightly coupled and monolithic, no seperation of concerns, and a culture like a workaholic traveling rodeo show. An LLM looking at what you've got isn't going to produce Art of Code level advice... You're going to get 3am it complies finally, push to prod before it breaks advice.

                            * it was the second

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                            • jonathanhogg@mastodon.socialJ jonathanhogg@mastodon.social

                              My experience with generative-AI has been that, at its very best, it is subtly wrong in ways that only an expert in the relevant subject would recognise. So I don't worry about us creating super-intelligent AI, I worry about us allowing that expertise to atrophy through laziness and greed. I refuse to use LLMs not because I'm scared of how clever they are, but because I do not wish to become stupider.

                              flashmobofone@mastodon.artF This user is from outside of this forum
                              flashmobofone@mastodon.artF This user is from outside of this forum
                              flashmobofone@mastodon.art
                              schrieb zuletzt editiert von
                              #96

                              @jonathanhogg And, fun fact, but the evidence we have so far is that dependance on LLM's does legit harm your cognitive abilities.

                              As someone who actually builds things, I have to understand how they work, not ask the magic box to build them for me and hope against hope they actually function.

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                              • jonathanhogg@mastodon.socialJ jonathanhogg@mastodon.social

                                @eschaton It looks cute, though curious to build such a faithful homage but ditch the most interesting thing about HyperCard – the HyperTalk language

                                eschaton@mastodon.socialE This user is from outside of this forum
                                eschaton@mastodon.socialE This user is from outside of this forum
                                eschaton@mastodon.social
                                schrieb zuletzt editiert von
                                #97

                                @jonathanhogg I think the author would disagree that HyperTalk was the most interesting thing about HyperCard, especially since they put a lot of work into crafting a language they feel is comfortable for such a use. (At least they didn’t just use JS or Lua…)

                                jonathanhogg@mastodon.socialJ 1 Antwort Letzte Antwort
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                                • jonathanhogg@mastodon.socialJ jonathanhogg@mastodon.social

                                  You know what? HyperCard was a glorious moment in time that I dearly miss: an army of non-experts were bashing together and sharing weird and wonderful stacks that were part 'zine, part adventure game and part database. Instead of laughing at vibe-coders, maybe we should ask ourselves why the current state-of-the-art in beginner-friendly programming tools is a planet-boiling roulette wheel.

                                  linglass@vmst.ioL This user is from outside of this forum
                                  linglass@vmst.ioL This user is from outside of this forum
                                  linglass@vmst.io
                                  schrieb zuletzt editiert von
                                  #98

                                  jonathanhogg@mastodon.social Wow—I will be borrowing that lovely phrase “planet boiling roulette wheel.” That sums it up so well!

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                                  • jonathanhogg@mastodon.socialJ jonathanhogg@mastodon.social

                                    My experience with generative-AI has been that, at its very best, it is subtly wrong in ways that only an expert in the relevant subject would recognise. So I don't worry about us creating super-intelligent AI, I worry about us allowing that expertise to atrophy through laziness and greed. I refuse to use LLMs not because I'm scared of how clever they are, but because I do not wish to become stupider.

                                    wildeyedboyfromfreecloud@masto.aiW This user is from outside of this forum
                                    wildeyedboyfromfreecloud@masto.aiW This user is from outside of this forum
                                    wildeyedboyfromfreecloud@masto.ai
                                    schrieb zuletzt editiert von
                                    #99

                                    @jonathanhogg Excellent thread.

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                                    • jonathanhogg@mastodon.socialJ jonathanhogg@mastodon.social

                                      I will say one thing for generative AI: since these tools function by remixing/translating existing information, that vibe programming is so popular demonstrates a colossal failure on the part of our industry in not making this stuff easier. If a giant ball of statistics can mostly knock up a working app in minutes, this shows not that gen-AI is insanely clever, but that most of the work in making an app has always been stupid. We have gatekeeped programming behind vast walls of nonsense.

                                      glyph@mastodon.socialG This user is from outside of this forum
                                      glyph@mastodon.socialG This user is from outside of this forum
                                      glyph@mastodon.social
                                      schrieb zuletzt editiert von
                                      #100

                                      @jonathanhogg apparently I vigorously agreed four days prior https://mastodon.social/@glyph/116072915065555041

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                                      • jonathanhogg@mastodon.socialJ jonathanhogg@mastodon.social

                                        You know what? HyperCard was a glorious moment in time that I dearly miss: an army of non-experts were bashing together and sharing weird and wonderful stacks that were part 'zine, part adventure game and part database. Instead of laughing at vibe-coders, maybe we should ask ourselves why the current state-of-the-art in beginner-friendly programming tools is a planet-boiling roulette wheel.

                                        dalias@hachyderm.ioD This user is from outside of this forum
                                        dalias@hachyderm.ioD This user is from outside of this forum
                                        dalias@hachyderm.io
                                        schrieb zuletzt editiert von
                                        #101

                                        @jonathanhogg The reason we don't have HyperCard and the reason ppl think slop coding is productive are one in the same: bad language & framework design imposing ridiculous amounts of boilerplate code on everything. This both makes it hard for beginners to do anything and makes it so there's a lot of "work" (busy work) that a sloppy pattern copying machine can do decently well at.

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                                        • photo55@mastodon.socialP photo55@mastodon.social

                                          @StaceyCornelius @jonathanhogg is a descendants/replacement extant now?

                                          adamrice@c.imA This user is from outside of this forum
                                          adamrice@c.imA This user is from outside of this forum
                                          adamrice@c.im
                                          schrieb zuletzt editiert von
                                          #102

                                          @Photo55 @StaceyCornelius @jonathanhogg Livecode is sort of descended from a Hypercard clone (https://livecode.com). And there are a number of runtime engines for old-school Hypercard decks (https://archive.org/details/hypercardstacks?&sort=-downloads). There’s also Decker, which is a spiritual inheritor (https://beyondloom.com/decker/).

                                          Dang I miss Hypercard.

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