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  3. Draw on the Game Boy and share direct to your phone with a #QRCode!

Draw on the Game Boy and share direct to your phone with a #QRCode!

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14 Beiträge 5 Kommentatoren 1 Aufrufe
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  • bbbbbr@mastodon.gamedev.placeB bbbbbr@mastodon.gamedev.place

    Draw on the Game Boy and share direct to your phone with a #QRCode! No extra hardware and without the internet.

    QR-Paint is a small paint program for the #GameBoy with a fun way to export drawings.

    - 96x96, B&W due to QRCode size and no PNG compression yet
    - Emulator .sav file can be opened in paint programs as a png (last drawing exported as QRCode)

    https://bbbbbr.itch.io/game-boy-qr-paint

    - Cursor movement could still use improving
    - Open Source 🙂

    #GBDK #RetroGaming #PixelArt #GameBoyColor

    trashheap@tech.lgbtT This user is from outside of this forum
    trashheap@tech.lgbtT This user is from outside of this forum
    trashheap@tech.lgbt
    schrieb zuletzt editiert von
    #3

    @bbbbbr Itch.io link is 404-ing.

    bbbbbr@mastodon.gamedev.placeB 1 Antwort Letzte Antwort
    0
    • trashheap@tech.lgbtT trashheap@tech.lgbt

      @bbbbbr Itch.io link is 404-ing.

      bbbbbr@mastodon.gamedev.placeB This user is from outside of this forum
      bbbbbr@mastodon.gamedev.placeB This user is from outside of this forum
      bbbbbr@mastodon.gamedev.place
      schrieb zuletzt editiert von
      #4

      @trashheap Thanks! Forgot to make it public. Fixed 🙂

      trashheap@tech.lgbtT 1 Antwort Letzte Antwort
      0
      • bbbbbr@mastodon.gamedev.placeB bbbbbr@mastodon.gamedev.place

        @trashheap Thanks! Forgot to make it public. Fixed 🙂

        trashheap@tech.lgbtT This user is from outside of this forum
        trashheap@tech.lgbtT This user is from outside of this forum
        trashheap@tech.lgbt
        schrieb zuletzt editiert von
        #5

        @bbbbbr Thank you for making it public! Im going to have to pop this onto the analogue pocket and give it a whirl.

        1 Antwort Letzte Antwort
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        • bbbbbr@mastodon.gamedev.placeB bbbbbr@mastodon.gamedev.place

          Draw on the Game Boy and share direct to your phone with a #QRCode! No extra hardware and without the internet.

          QR-Paint is a small paint program for the #GameBoy with a fun way to export drawings.

          - 96x96, B&W due to QRCode size and no PNG compression yet
          - Emulator .sav file can be opened in paint programs as a png (last drawing exported as QRCode)

          https://bbbbbr.itch.io/game-boy-qr-paint

          - Cursor movement could still use improving
          - Open Source 🙂

          #GBDK #RetroGaming #PixelArt #GameBoyColor

          lobstermane@mastodon.socialL This user is from outside of this forum
          lobstermane@mastodon.socialL This user is from outside of this forum
          lobstermane@mastodon.social
          schrieb zuletzt editiert von
          #6

          @bbbbbr genius concept!

          1 Antwort Letzte Antwort
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          • bbbbbr@mastodon.gamedev.placeB bbbbbr@mastodon.gamedev.place

            If you draw something I'd love to see it!

            Also interested in hearing which QRCode scanners + web browser combos work for sharing the drawings.

            cobb@dice.campC This user is from outside of this forum
            cobb@dice.campC This user is from outside of this forum
            cobb@dice.camp
            schrieb zuletzt editiert von
            #7

            @bbbbbr Super fun!

            cobb@dice.campC 1 Antwort Letzte Antwort
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            • bbbbbr@mastodon.gamedev.placeB bbbbbr@mastodon.gamedev.place

              Draw on the Game Boy and share direct to your phone with a #QRCode! No extra hardware and without the internet.

              QR-Paint is a small paint program for the #GameBoy with a fun way to export drawings.

              - 96x96, B&W due to QRCode size and no PNG compression yet
              - Emulator .sav file can be opened in paint programs as a png (last drawing exported as QRCode)

              https://bbbbbr.itch.io/game-boy-qr-paint

              - Cursor movement could still use improving
              - Open Source 🙂

              #GBDK #RetroGaming #PixelArt #GameBoyColor

              jeltron@pocketpixels.clubJ This user is from outside of this forum
              jeltron@pocketpixels.clubJ This user is from outside of this forum
              jeltron@pocketpixels.club
              schrieb zuletzt editiert von
              #8

              @bbbbbr This is amazing! Great work.

              1 Antwort Letzte Antwort
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              • cobb@dice.campC cobb@dice.camp

                @bbbbbr Super fun!

                cobb@dice.campC This user is from outside of this forum
                cobb@dice.campC This user is from outside of this forum
                cobb@dice.camp
                schrieb zuletzt editiert von
                #9

                @bbbbbr couldn't get my phone's built in camera app (simply called "Camera" on my old Galaxy S20), but uploading a picture of the qr code to https://scanqr.org (first result in a search) and copying the result into Firefox one the same phone worked just fine (but copying into Chrome did not).

                bbbbbr@mastodon.gamedev.placeB 1 Antwort Letzte Antwort
                0
                • bbbbbr@mastodon.gamedev.placeB bbbbbr@mastodon.gamedev.place

                  Draw on the Game Boy and share direct to your phone with a #QRCode! No extra hardware and without the internet.

                  QR-Paint is a small paint program for the #GameBoy with a fun way to export drawings.

                  - 96x96, B&W due to QRCode size and no PNG compression yet
                  - Emulator .sav file can be opened in paint programs as a png (last drawing exported as QRCode)

                  https://bbbbbr.itch.io/game-boy-qr-paint

                  - Cursor movement could still use improving
                  - Open Source 🙂

                  #GBDK #RetroGaming #PixelArt #GameBoyColor

                  jeltron@pocketpixels.clubJ This user is from outside of this forum
                  jeltron@pocketpixels.clubJ This user is from outside of this forum
                  jeltron@pocketpixels.club
                  schrieb zuletzt editiert von
                  #10

                  @bbbbbr For the work flow I kinda wished that holding B would just switch to the fast cursor because it'd make navigating within the canvas way faster and it'd allow getting to the sidebar quickly too.

                  bbbbbr@mastodon.gamedev.placeB 1 Antwort Letzte Antwort
                  0
                  • jeltron@pocketpixels.clubJ jeltron@pocketpixels.club

                    @bbbbbr For the work flow I kinda wished that holding B would just switch to the fast cursor because it'd make navigating within the canvas way faster and it'd allow getting to the sidebar quickly too.

                    bbbbbr@mastodon.gamedev.placeB This user is from outside of this forum
                    bbbbbr@mastodon.gamedev.placeB This user is from outside of this forum
                    bbbbbr@mastodon.gamedev.place
                    schrieb zuletzt editiert von
                    #11

                    @Jeltron That's a great idea. Easy to prototype too.

                    Any thoughts about the cursor motion/inertia? I wanted it to be a little easier to draw curves instead of just straight and diagonal, but it's tricky to balance that with against precision and not being too sluggish.

                    jeltron@pocketpixels.clubJ 1 Antwort Letzte Antwort
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                    • cobb@dice.campC cobb@dice.camp

                      @bbbbbr couldn't get my phone's built in camera app (simply called "Camera" on my old Galaxy S20), but uploading a picture of the qr code to https://scanqr.org (first result in a search) and copying the result into Firefox one the same phone worked just fine (but copying into Chrome did not).

                      bbbbbr@mastodon.gamedev.placeB This user is from outside of this forum
                      bbbbbr@mastodon.gamedev.placeB This user is from outside of this forum
                      bbbbbr@mastodon.gamedev.place
                      schrieb zuletzt editiert von
                      #12

                      @cobb Thanks, that's helpful to know!

                      I'm not yet sure why some QR Apps won't scan the code. Might be some url validation in them which rejects mime encoded blobs.

                      1 Antwort Letzte Antwort
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                      • bbbbbr@mastodon.gamedev.placeB bbbbbr@mastodon.gamedev.place

                        @Jeltron That's a great idea. Easy to prototype too.

                        Any thoughts about the cursor motion/inertia? I wanted it to be a little easier to draw curves instead of just straight and diagonal, but it's tricky to balance that with against precision and not being too sluggish.

                        jeltron@pocketpixels.clubJ This user is from outside of this forum
                        jeltron@pocketpixels.clubJ This user is from outside of this forum
                        jeltron@pocketpixels.club
                        schrieb zuletzt editiert von
                        #13

                        @bbbbbr Yeah that's a tricky one. I was just wiggling the dpad like an etch a sketch with the cursor set to slow. Have you seen how drawing programs do brush stabilization? They make it so where you're drawing has a little string that pulls a point just behind the cursor. Something like that type of smoothing might help if it's possible on Gameboy. Like usual you've done something that I wasn't sure was even possible in the first place by making this program.

                        bbbbbr@mastodon.gamedev.placeB 1 Antwort Letzte Antwort
                        0
                        • jeltron@pocketpixels.clubJ jeltron@pocketpixels.club

                          @bbbbbr Yeah that's a tricky one. I was just wiggling the dpad like an etch a sketch with the cursor set to slow. Have you seen how drawing programs do brush stabilization? They make it so where you're drawing has a little string that pulls a point just behind the cursor. Something like that type of smoothing might help if it's possible on Gameboy. Like usual you've done something that I wasn't sure was even possible in the first place by making this program.

                          bbbbbr@mastodon.gamedev.placeB This user is from outside of this forum
                          bbbbbr@mastodon.gamedev.placeB This user is from outside of this forum
                          bbbbbr@mastodon.gamedev.place
                          schrieb zuletzt editiert von
                          #14

                          @Jeltron I didn't know about that, I like the concept. A simplistic smoothing algorithm is do-able, maybe harder for advanced ones (kalman, etc). Making a note. 🙂

                          Re etch-a-sketch:
                          - I should try adding MBC7 accelerometer support. Might be fun.
                          - I got a gb-303 music cart from IG and was thinking about adding support for drawing with it's knobs (here's video of a little test app I made to read the knobs). 😅

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