"You fool!
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"You fool! Make games, not engines!"
Listen, I'm having so much fun making engines for games, studying foreign concepts, libraries, obscure techniques, I think I'm gonna ignore this advice and keep doing my thing.
There is no right way to do #gamedev when you are here just to enjoy the process and not to pay your bills or get rich. So why not do exactly that? Even if I won't end up making any game or that game will be so unpopular even I will forget it in a month, so be it. It was fun.
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"You fool! Make games, not engines!"
Listen, I'm having so much fun making engines for games, studying foreign concepts, libraries, obscure techniques, I think I'm gonna ignore this advice and keep doing my thing.
There is no right way to do #gamedev when you are here just to enjoy the process and not to pay your bills or get rich. So why not do exactly that? Even if I won't end up making any game or that game will be so unpopular even I will forget it in a month, so be it. It was fun.
I'm not here to "solve #gamedev", I'm not here to minmax the shit out of process, to squeeze everything, to optimize my posting time to cover wider audiences. I did all that when I was younger, it didn't work out.
I'm here for the love of the game. The most obscure and unknown game developer that you somehow saw on your timeline.
I just like making games. Even if no one knows them, even if no one is breathing down my neck hoping to see what I'm up to.
I just like making games. For fun.

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S svenja@mstdn.games shared this topic