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  3. uhm, did you know that waypipe with ssh is fast enough to use blender remotely over wi-fi?

uhm, did you know that waypipe with ssh is fast enough to use blender remotely over wi-fi?

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  • mntmn@mastodon.socialM mntmn@mastodon.social

    uhm, did you know that waypipe with ssh is fast enough to use blender remotely over wi-fi? what? this works much better/faster than x11 forwarding ever did

    tauon@possum.cityT This user is from outside of this forum
    tauon@possum.cityT This user is from outside of this forum
    tauon@possum.city
    schrieb zuletzt editiert von
    #4

    @mntmn@mastodon.social

    this works much better/faster than x11 forwarding ever did
    i think this is cause waypipe uses h264 whereas x11 forwarding forwards the draw instructions which in the modern day is just "draw this 4k 32-bit colour pixmap" which isn't very efficient over the network

    uecker@mastodon.socialU 1 Antwort Letzte Antwort
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    • django@kowelenz.socialD django@kowelenz.social shared this topic
    • tauon@possum.cityT tauon@possum.city

      @mntmn@mastodon.social

      this works much better/faster than x11 forwarding ever did
      i think this is cause waypipe uses h264 whereas x11 forwarding forwards the draw instructions which in the modern day is just "draw this 4k 32-bit colour pixmap" which isn't very efficient over the network

      uecker@mastodon.socialU This user is from outside of this forum
      uecker@mastodon.socialU This user is from outside of this forum
      uecker@mastodon.social
      schrieb zuletzt editiert von
      #5

      @tauon @mntmn It could be though, if toolkits cared enough to use it efficiently, otherwise you could use something such as xpra which I guess is similar to waypipe. But that we are back to such solutions instead of having a proper remote protocol is a bit sad.

      dotstdy@mastodon.socialD 1 Antwort Letzte Antwort
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      • mntmn@mastodon.socialM mntmn@mastodon.social

        uhm, did you know that waypipe with ssh is fast enough to use blender remotely over wi-fi? what? this works much better/faster than x11 forwarding ever did

        niconiconi@mk.absturztau.beN This user is from outside of this forum
        niconiconi@mk.absturztau.beN This user is from outside of this forum
        niconiconi@mk.absturztau.be
        schrieb zuletzt editiert von
        #6

        @mntmn@mastodon.social If one is stuck on X11, one can still do 3D forwarding with VirtualGL. Still maintained today. It replaces the GL libraries with a shim to send pixmaps over the network. The window activities and mouse clicks are still in X11.

        1 Antwort Letzte Antwort
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        • mntmn@mastodon.socialM mntmn@mastodon.social

          uhm, did you know that waypipe with ssh is fast enough to use blender remotely over wi-fi? what? this works much better/faster than x11 forwarding ever did

          pojntfx@mastodon.socialP This user is from outside of this forum
          pojntfx@mastodon.socialP This user is from outside of this forum
          pojntfx@mastodon.social
          schrieb zuletzt editiert von
          #7

          @mntmn Waypipe is such a cool tool. I use it to forward windows from a VM to my host and it's genuinely indistinguishable from a native app ...

          1 Antwort Letzte Antwort
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          • mntmn@mastodon.socialM mntmn@mastodon.social

            uhm, did you know that waypipe with ssh is fast enough to use blender remotely over wi-fi? what? this works much better/faster than x11 forwarding ever did

            woltiv@mastodon.socialW This user is from outside of this forum
            woltiv@mastodon.socialW This user is from outside of this forum
            woltiv@mastodon.social
            schrieb zuletzt editiert von
            #8

            @mntmn Can it work with a whole desktop, like how Windows RDP works? I'm still using Xorgrdp for remote sessions, so I have both plasma-x11 and regular plasma

            mntmn@mastodon.socialM 1 Antwort Letzte Antwort
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            • mntmn@mastodon.socialM mntmn@mastodon.social

              uhm, did you know that waypipe with ssh is fast enough to use blender remotely over wi-fi? what? this works much better/faster than x11 forwarding ever did

              utf_7@mastodon.socialU This user is from outside of this forum
              utf_7@mastodon.socialU This user is from outside of this forum
              utf_7@mastodon.social
              schrieb zuletzt editiert von
              #9

              @mntmn dumb question because i hardly use gui forwarding: why is this a benchmark? dont x11 forwarding and wayland equivalent not just simply render the gui as images? so like if you were watching an video or a very heavy application is basically the same because it is just colored pixels?

              1 Antwort Letzte Antwort
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              • woltiv@mastodon.socialW woltiv@mastodon.social

                @mntmn Can it work with a whole desktop, like how Windows RDP works? I'm still using Xorgrdp for remote sessions, so I have both plasma-x11 and regular plasma

                mntmn@mastodon.socialM This user is from outside of this forum
                mntmn@mastodon.socialM This user is from outside of this forum
                mntmn@mastodon.social
                schrieb zuletzt editiert von
                #10

                @woltiv yes, i tried running sway and weston over it

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                • mntmn@mastodon.socialM mntmn@mastodon.social

                  uhm, did you know that waypipe with ssh is fast enough to use blender remotely over wi-fi? what? this works much better/faster than x11 forwarding ever did

                  crabsoft@mastodon.socialC This user is from outside of this forum
                  crabsoft@mastodon.socialC This user is from outside of this forum
                  crabsoft@mastodon.social
                  schrieb zuletzt editiert von
                  #11

                  @mntmn Well damn, now you have my attention.

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                  • mntmn@mastodon.socialM mntmn@mastodon.social

                    uhm, did you know that waypipe with ssh is fast enough to use blender remotely over wi-fi? what? this works much better/faster than x11 forwarding ever did

                    calcprogrammer1@mastodon.socialC This user is from outside of this forum
                    calcprogrammer1@mastodon.socialC This user is from outside of this forum
                    calcprogrammer1@mastodon.social
                    schrieb zuletzt editiert von
                    #12

                    @mntmn Waypipe is awesome, been using it to run stuff on my desktop from my #postmarketOS phone and it's the most seamless and frustration-free remote GUI system I've ever used.

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                    • mntmn@mastodon.socialM mntmn@mastodon.social

                      uhm, did you know that waypipe with ssh is fast enough to use blender remotely over wi-fi? what? this works much better/faster than x11 forwarding ever did

                      gnomon@mastodon.socialG This user is from outside of this forum
                      gnomon@mastodon.socialG This user is from outside of this forum
                      gnomon@mastodon.social
                      schrieb zuletzt editiert von
                      #13

                      @mntmn I did _not_ know this and now I need to play around with it. Thanks for the encouragement!

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                      • mntmn@mastodon.socialM mntmn@mastodon.social

                        uhm, did you know that waypipe with ssh is fast enough to use blender remotely over wi-fi? what? this works much better/faster than x11 forwarding ever did

                        perry@mk.absturztau.beP This user is from outside of this forum
                        perry@mk.absturztau.beP This user is from outside of this forum
                        perry@mk.absturztau.be
                        schrieb zuletzt editiert von
                        #14

                        @mntmn@mastodon.social I tried using it to run Blender remotely over Wireguard from my home computer once. However, the lag was a bit too much to use. Tried experimenting with compression but that didn't seem to change anything, so maybe the problem wasn't bandwidth?

                        1 Antwort Letzte Antwort
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                        • uecker@mastodon.socialU uecker@mastodon.social

                          @tauon @mntmn It could be though, if toolkits cared enough to use it efficiently, otherwise you could use something such as xpra which I guess is similar to waypipe. But that we are back to such solutions instead of having a proper remote protocol is a bit sad.

                          dotstdy@mastodon.socialD This user is from outside of this forum
                          dotstdy@mastodon.socialD This user is from outside of this forum
                          dotstdy@mastodon.social
                          schrieb zuletzt editiert von
                          #15

                          @uecker @tauon @mntmn for applications like blender there's neither a toolkit, nor any good way to handle forwarding that isn't streaming.

                          tauon@possum.cityT 1 Antwort Letzte Antwort
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                          • dotstdy@mastodon.socialD dotstdy@mastodon.social

                            @uecker @tauon @mntmn for applications like blender there's neither a toolkit, nor any good way to handle forwarding that isn't streaming.

                            tauon@possum.cityT This user is from outside of this forum
                            tauon@possum.cityT This user is from outside of this forum
                            tauon@possum.city
                            schrieb zuletzt editiert von
                            #16

                            @dotstdy@mastodon.social @uecker@mastodon.social @mntmn@mastodon.social can't you just forward the opengl instructions? presumably the computer has a gpu too

                            tauon@possum.cityT 1 Antwort Letzte Antwort
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                            • tauon@possum.cityT tauon@possum.city

                              @dotstdy@mastodon.social @uecker@mastodon.social @mntmn@mastodon.social can't you just forward the opengl instructions? presumably the computer has a gpu too

                              tauon@possum.cityT This user is from outside of this forum
                              tauon@possum.cityT This user is from outside of this forum
                              tauon@possum.city
                              schrieb zuletzt editiert von
                              #17

                              @dotstdy@mastodon.social @uecker@mastodon.social @mntmn@mastodon.social actually then you'd run into the same problem sending the textures over the network too wouldn't you

                              uecker@mastodon.socialU 1 Antwort Letzte Antwort
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                              • tauon@possum.cityT tauon@possum.city

                                @dotstdy@mastodon.social @uecker@mastodon.social @mntmn@mastodon.social actually then you'd run into the same problem sending the textures over the network too wouldn't you

                                uecker@mastodon.socialU This user is from outside of this forum
                                uecker@mastodon.socialU This user is from outside of this forum
                                uecker@mastodon.social
                                schrieb zuletzt editiert von
                                #18

                                @tauon @mntmn @dotstdy Both could work just fine with X in theory. The GLX extension - a long time in the past - could do remote 3D rendering, but pixel shuffling over X could also work fine. X is a very generic and flexible remote buffer handling protocol. The issues with ssh -X are mostly latency related because toolkits (and blender if not using a standard one then has one builtin) use it synchronously instead of asynchronously.

                                dotstdy@mastodon.socialD 1 Antwort Letzte Antwort
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                                • uecker@mastodon.socialU uecker@mastodon.social

                                  @tauon @mntmn @dotstdy Both could work just fine with X in theory. The GLX extension - a long time in the past - could do remote 3D rendering, but pixel shuffling over X could also work fine. X is a very generic and flexible remote buffer handling protocol. The issues with ssh -X are mostly latency related because toolkits (and blender if not using a standard one then has one builtin) use it synchronously instead of asynchronously.

                                  dotstdy@mastodon.socialD This user is from outside of this forum
                                  dotstdy@mastodon.socialD This user is from outside of this forum
                                  dotstdy@mastodon.social
                                  schrieb zuletzt editiert von
                                  #19

                                  @uecker @tauon @mntmn remote rendering for a program which is heavily reliant on the GPU like blender is the exact opposite of why you'd want remoting though. (Plus none of those virtualization things really work so well in the modern day, it's not gl1.1 anymore, the model just doesn't fit)

                                  dotstdy@mastodon.socialD uecker@mastodon.socialU 2 Antworten Letzte Antwort
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                                  • dotstdy@mastodon.socialD dotstdy@mastodon.social

                                    @uecker @tauon @mntmn remote rendering for a program which is heavily reliant on the GPU like blender is the exact opposite of why you'd want remoting though. (Plus none of those virtualization things really work so well in the modern day, it's not gl1.1 anymore, the model just doesn't fit)

                                    dotstdy@mastodon.socialD This user is from outside of this forum
                                    dotstdy@mastodon.socialD This user is from outside of this forum
                                    dotstdy@mastodon.social
                                    schrieb zuletzt editiert von
                                    #20

                                    @uecker @tauon @mntmn it's not really obvious with the default scene, but a 3d program like blender requires a pretty hefty GPU to run the UI (see also any CAD tool, or a game)

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                                    • dotstdy@mastodon.socialD dotstdy@mastodon.social

                                      @uecker @tauon @mntmn remote rendering for a program which is heavily reliant on the GPU like blender is the exact opposite of why you'd want remoting though. (Plus none of those virtualization things really work so well in the modern day, it's not gl1.1 anymore, the model just doesn't fit)

                                      uecker@mastodon.socialU This user is from outside of this forum
                                      uecker@mastodon.socialU This user is from outside of this forum
                                      uecker@mastodon.social
                                      schrieb zuletzt editiert von
                                      #21

                                      @dotstdy @tauon @mntmn This depends on where the strong GPU is, but as I said, pixel pushing should work also with X. I use medical image viewer over X, the image content updated very quickly. What is slow is the GTK part because it is implemented badly.

                                      uecker@mastodon.socialU 1 Antwort Letzte Antwort
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                                      • uecker@mastodon.socialU uecker@mastodon.social

                                        @dotstdy @tauon @mntmn This depends on where the strong GPU is, but as I said, pixel pushing should work also with X. I use medical image viewer over X, the image content updated very quickly. What is slow is the GTK part because it is implemented badly.

                                        uecker@mastodon.socialU This user is from outside of this forum
                                        uecker@mastodon.socialU This user is from outside of this forum
                                        uecker@mastodon.social
                                        schrieb zuletzt editiert von
                                        #22

                                        @dotstdy @tauon @mntmn But I think even for many 3D applications that render locally, a remote rendering protocol is actually the right thing, because for all intents and purposes a discrete GPU is *not* local to the CPU and whether you stream the commands via PCI or the network is not so different. In fact, Wayland is also a designed for remote rendering in this sense just in a much more limited way.

                                        dotstdy@mastodon.socialD 1 Antwort Letzte Antwort
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                                        • uecker@mastodon.socialU uecker@mastodon.social

                                          @dotstdy @tauon @mntmn But I think even for many 3D applications that render locally, a remote rendering protocol is actually the right thing, because for all intents and purposes a discrete GPU is *not* local to the CPU and whether you stream the commands via PCI or the network is not so different. In fact, Wayland is also a designed for remote rendering in this sense just in a much more limited way.

                                          dotstdy@mastodon.socialD This user is from outside of this forum
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                                          dotstdy@mastodon.social
                                          schrieb zuletzt editiert von
                                          #23

                                          @uecker @tauon @mntmn Unfortunately that's really not how the GPU works at all in the present day, it made more sense back in OpenGL 1.1 when there were pretty straightforward sets of "commands" and limited amounts of data passing between the GPU and the CPU. Nowadays with things like bindless textures and gpu-driven rendering, and compute, practically every draw call can access practically all the data on the GPU, and the CPU can write arbitrary data directly to GPU VRAM at any time.

                                          dotstdy@mastodon.socialD 1 Antwort Letzte Antwort
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